Unofficial Daggerfall Online Wiki
Account…

Saved revision 3. Current page.

Melee weapons and bows

Damage is the weapon's base range before material, Strength and other combat modifiers. Weight and value are the base template values; material changes them too. Arrows supply bows; Weapon techniques provide special attacks.

Base enchantment points are the capacity before material modifiers: Steel uses the listed amount. The normally Dwarven Thunderlock and Pistolet have 600 and 375 points respectively. See Item enchantment for eligibility, costs and side effects.

Weapon Skill Hands Damage (base) Weight (kg) Base value (gp) Base enchantment points
Dagger Short Blade One 1–6 0.5 1 200
Tanto Short Blade One 1–7 0.75 3 220
Staff Blunt Weapon Two 3–8 2 5 700
Shortsword Short Blade One 2–8 2 5 400
Wakizashi Short Blade One 1–10 2.25 8 450
Broadsword Long Blade One 2–14 5 12 500
Saber Long Blade One 1–14 3.75 12 525
Longsword Long Blade One 2–15 4.5 15 600
Katana Long Blade One 1–16 3.5 25 600
Claymore Long Blade Two 2–19 7.5 30 700
Dai-katana Long Blade Two 1–18 5.5 50 700
Mace Blunt Weapon One 4–12 6 12 500
Flail Blunt Weapon Two 4–16 7 15 450
Warhammer Blunt Weapon Two 4–18 8.5 20 550
Battle Axe Axe One 3–13 6 20 525
War Axe Axe Two 3–18 7.5 20 500
Short Bow Archery Two 5–17 1 10 200
Long Bow Archery Two 5–19 1.5 20 350
Archer's Axe Axe One 2–10 3 14 500
Light Flail Blunt Weapon One 3–10 4 14 500
Dwarven Thunderlock Archery Two 7–26 6 480 400
Dwarven Pistolet Archery One 4–15 2.5 260 250
Sources (17)