How world events work
Online events offer group fights, exploration and competitive rewards. Check the noticeboard or Timers for the next start and its location. Event schedules use UTC unless stated otherwise.
Sources (42)
- src/systems/courtRules.js
- src/systems/bossTraits.js
- src/systems/bossCards.js
- src/net/herald/
- bible/11-Multiplayer/World-Bosses.md
- bible/05-Combat/Boss-Traits.md
- src/systems/eventBoard.js
- src/systems/eventNotices.js
- src/systems/eventTimers.js
- src/ui/eventBoard.js
- src/ui/enhanced/enhancedTimers.js
- bible/10-UI/Event-Board.md
- src/net/wire.js
- src/net/gate/gateLaw.js
- src/net/gate/gateRite.js
- src/net/serpent/serpentLaw.js
- src/net/superDungeon/sdLaw.js
- src/net/ketch/ketchLaw.js
- src/net/starfall/starfallLaw.js
- src/net/festivalLaw.js
- src/net/raid/raidLaw.js
- src/systems/raidingParties.js
- src/net/wild/wildLaw.js
- src/systems/sea/seaEvents.js
- src/net/motherlodeLaw.js
- src/net/eliteGates/egLaw.js
- src/net/townSeatLaw.js
- src/net/tideLaw.js
- src/net/arena/arenaExhibition.js
- src/net/arena/arenaLaw.js
- src/net/sea/seaSeasonLaw.js
- server-account/src/iliac.js
- server-account/src/gambit.js
- src/net/dayTurn.js
- src/systems/sigil/sigilBroker.js
- src/net/marksLaw.js
- src/net/professionLaw.js
- src/net/craftWritLaw.js
- src/net/townEconLaw.js
- bible/11-Multiplayer/
- bible/11-Multiplayer/Arena.md
- bible/11-Multiplayer/Elite-Gates.md
Last edited 27 Oct 2026. View history · What links here.