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Player Character creation Attributes

Increasing attributes

Attributes normally stop at 100. Bonuses can change their current values, and some also raise the limit. Online, each level gives 5 points to distribute; offline, the amount depends on your leveling mode.

Source Effect
Leveling Raises your permanent attributes with the points you assign.
The Firmament Online stars grant flat bonuses or a percentage of your permanent attribute. The combined bonus is capped at +15 per attribute and raises its limit by the same amount: 100 with a +15 bonus becomes 115.
Equipment bonuses and socket gems Change the relevant attribute while the item is equipped.
Spells and Potions Fortify effects raise an attribute temporarily; hostile Drain and Transfer effects can lower it. A bonus does not automatically raise the attribute's limit.
Diseases, poisons and curses Can change attributes or impose penalties. Survival can also lower them.

The Firmament also affects skills, carrying capacity, health and spell points. Its combat bonuses are suspended in competitive play and while mentoring; see The Firmament for the full rules. Personality uses the life bonuses.

Sources (24)

Last edited 27 Oct 2026. View history · What links here.