Sharing the world
Online, the world is divided into rooms: areas of open country, and each dungeon and building. Everyone in a room sees the same doors, deaths and loot.
Sources (15)
- src/net/online.js
- src/net/remotePlayers.js
- src/net/peer/peerBodies.js
- src/net/seatLive.js
- bible/06-Systems/Online-Arc.md
- bible/11-Multiplayer/Multiplayer.md
- src/net/oneSeat.js
- src/net/hubShards.js
- src/net/cellTree.js
- server/src/relayScale.js
- bible/11-Multiplayer/Scale-Arc.md
- src/net/instanceRoom.js
- src/systems/instancePlaces.js
- src/scenes/instanceDoor.js
- bible/11-Multiplayer/Instances.md
Last edited 27 Oct 2026. View history · What links here.