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Magic Diseases, poisons and curses

Diseases

Diseases

  • Monster blows (rats, zombies, mummies and others) can pass on a disease above level 1 if your save fails.
  • After a day of incubation, shown as Unwell, each day drains the stats the disease attacks.
  • Most last until cured. A few run 3 to 18 days.
  • Cure them with a spell, a potion or a temple (250 gold per disease; free on three holidays).

Disease reference

Attribute losses accumulate each day after incubation. Most infections last until cured.

Disease Effect Duration Spread by
Witches' Pox Strength -2 to -10 a day
Endurance -2 to -10 a day
Health -2 to -10 a day
Until cured —
Plague Strength -3 to -30 a day
Willpower -3 to -30 a day
Agility -3 to -30 a day
Endurance -3 to -30 a day
Personality -3 to -30 a day
Speed -3 to -30 a day
Luck -3 to -30 a day
Health -3 to -30 a day
Fatigue -3 to -30 a day
Spell points -3 to -30 a day
Until cured Rat
Giant Bat
Vampire
Vampire Ancient
Zombie
Mummy
Yellow Fever Willpower -5 to -10 a day
Endurance -5 to -10 a day
Health -5 to -10 a day
Until cured Zombie
Mummy
Stomach Rot Health -1 to -5 a day Until cured Rat
Giant Bat
Zombie
Mummy
Consumption Strength -2 to -10 a day
Willpower -2 to -10 a day
Agility -2 to -10 a day
Until cured Zombie
Mummy
Brain Fever Willpower -1 to -5 a day
Personality -1 to -5 a day
Health -1 to -5 a day
Until cured Rat
Giant Bat
Zombie
Mummy
Swamp Rot Strength -2 to -10 a day
Willpower -2 to -10 a day
Agility -2 to -10 a day
Until cured Zombie
Mummy
Caliron's Curse Strength -5 to -10 a day
Agility -5 to -10 a day
Speed -5 to -10 a day
3-18 days of symptoms after the incubation day, then it ends and its stat loss lifts. —
Cholera Strength -5 to -30 a day
Intelligence -5 to -30 a day
Willpower -5 to -30 a day
Agility -5 to -30 a day
Endurance -5 to -30 a day
Personality -5 to -30 a day
Speed -5 to -30 a day
Luck -5 to -30 a day
Health -5 to -30 a day
Fatigue -5 to -30 a day
Spell points -5 to -30 a day
Until cured Zombie
Mummy
Leprosy Strength -5 to -30 a day
Intelligence -5 to -30 a day
Willpower -5 to -30 a day
Agility -5 to -30 a day
Endurance -5 to -30 a day
Personality -5 to -30 a day
Speed -5 to -30 a day
Luck -5 to -30 a day
Health -5 to -30 a day
Fatigue -5 to -30 a day
Until cured Zombie
Mummy
Wound Rot Strength -2 to -4 a day
Endurance -2 to -4 a day
Health -2 to -4 a day
Until cured —
Red Death Endurance -2 to -10 a day
Personality -2 to -10 a day
Fatigue -2 to -10 a day
Until cured Zombie
Mummy
Blood Rot Willpower -5 to -10 a day
Personality -5 to -10 a day
Health -5 to -10 a day
3-18 days of symptoms after the incubation day, then it ends and its stat loss lifts. —
Typhoid Fever Intelligence -2 to -10 a day
Endurance -2 to -10 a day
Health -2 to -10 a day
Until cured Zombie
Mummy
Dementia Intelligence -2 to -10 a day
Willpower -2 to -10 a day
Personality -2 to -10 a day
Until cured Zombie
Mummy
Chrondiasis Intelligence -5 to -10 a day
Spell points -5 to -10 a day
Until cured —
Wizard Fever Intelligence -2 to -4 a day
Spell points -2 to -4 a day
3-18 days of symptoms after the incubation day, then it ends and its stat loss lifts. —
Sources (12)

Last edited 27 Oct 2026. View history · What links here.