Fishing — Where to fish
Aim close to the water’s surface, within a few metres. From a deck, look down over the side; high, level casts and casts from cliffs may be too far above the water.
| Condition | Fishing allowed |
|---|---|
| Standing in water or swimming | Yes |
| Ship deck or pier | Yes, when aiming close enough to the surface |
| Settlement | No |
| Underground | No |
| Operating a helm or guns | No |
Each water map square has up to two schools per day, visible as fish breaking the surface. Schools stay in place until the daily reset.
| School indicator | Range |
|---|---|
| Prompt, with direction and distance | 40 m |
| Blue compass mark | — |
| Blue Overworld diamond, such as Fishing ×2 | Up to 3 km |
A net landing within 10 m of a school catches one extra fish. See Overworld travel.
Sources (17)
- src/net/professionLaw.js
- src/net/nodeLaw.js
- src/net/tideLaw.js
- src/net/marksLaw.js
- src/net/recipeLaw.js
- src/net/bagLaw.js
- src/systems/fishAct.js
- src/scenes/fishHost.js
- src/scenes/gatherHost.js
- src/ui/nodeMarks.js
- src/ui/professions/profPages.js
- src/systems/materialsBag.js
- bible/06-Systems/Professions-Arc.md
- bible/06-Systems/Foraging.md
- src/net/alchemyLaw.js
- src/net/marketLaw.js
- src/net/writLaw.js
Last edited 27 Oct 2026. View history · What links here.