Professions Choosing your professions
Choosing two crafting professions
Choosing two crafts
| Pair | Useful for | Materials to gather |
|---|---|---|
| Smithing + Building | Weapons, armour, repairs and construction | Mining and Logging |
| Provisioning + Outfitting | Potions, food, clothing and leather equipment | Herbalism and Hunting |
| Smithing + Enchanting | Equipment and enchanted jewellery | Mining, gems and Arcane Essence |
| Smithing + Provisioning | Repair Kits, potions and dishes for daily crafting writs | Mining, Herbalism, Hunting and Fishing |
Choose for the items you want to use or sell. You can still craft lower-rank recipes in other professions, and buy or trade for materials you do not gather yourself.
What choosing two means
The limit is per character, and it counts the five crafting tracks, not their disciplines. Smithing plus Enchanting uses both advanced slots, but includes Jewelcrafting within Smithing. Building includes both Carpentry and Masonry in one slot, and Provisioning includes both Alchemy and Cooking.
| Rule | Limit |
|---|---|
| Crafts allowed to reach rank 50 | All five |
| Crafts allowed above rank 50 | Two |
| Other crafts after both advanced slots are used | 26,009 XP; 1 short of rank 51 |
Lower-rank recipes remain available. Changing specialisations does not lower ranks or free an advanced slot. This choice does not cap the five gathering professions. See choosing-your-professions for profession pairs.
| Craft | First-time recipe bonus (XP) |
|---|---|
| Smithing | 500 |
| Outfitting | 511 |
| Building | 1,823 |
| Provisioning | 3,155 |
| Enchanting | None |
Building and Provisioning can pass the early ranks quickly. About 14 Building crafts or 8 Provisioning crafts can reach rank 50 when using a variety of recipes; repeating starter recipes does not guarantee those results.
Sources (9)
Last edited 27 Oct 2026. View history · What links here.