Spellcasting
Spellcasting spends spell points to produce a spell's effects. Magic uses six school skills, and hostile effects can be resisted by their target.
| Influence | What to compare |
|---|---|
| Spell points | Spell points |
| School skills | Schools of magic |
| Equipment and bonuses | Equipment and spellcasting |
| Hostile effects | Magic resistance |
| Custom spells | Spellmaker |
Leather, chain and plate armour have no inherent spellcasting penalty. A shield does not increase casting costs. Compare allowed equipment, weight, protection and magical bonuses when choosing what to wear.
Sources (16)
- src/systems/spellcost.js
- src/systems/spellcast.js
- src/systems/spell/spellMaker.js
- src/systems/enchanting.js
- src/systems/enchantmentCatalogue.js
- src/systems/potionRecipes.js
- src/systems/effects.js
- bible/06-Systems/Systems.md
- bible/06-Systems/Systems-Arc.md
- src/systems/castSpeed.js
- src/systems/spell/spellPower.js
- src/systems/loot/lootPowers.js
- src/systems/firmamentPowers.js
- src/systems/arcanePowers.js
- src/systems/equip.js
- src/systems/rest/rest.js
Last edited 27 Oct 2026. View history · What links here.