Items Shops and services Shops and services — Services
Shops and services — Services
| Service | Price | Timing | Conditions |
|---|---|---|---|
| Shop repair | About 10% of item value | Immediate under default settings | — |
| Field repair with Repair Kits | — | — | Repair Kits stop at 75% condition; Superior kits at 90%; see Crafting |
| Identification | About 10% of item value | — | Free during the Witches’ Festival; the Identify spell also works |
| Inn room | 7 gold per night, haggled | Up to 350 nights | — |
| Meals and drinks | 1–3 gold | — | Once every 4 game hours |
Sources (24)
- src/systems/shopStock.js
- src/systems/tradeModes.js
- src/systems/repairService.js
- src/systems/tavern.js
- src/systems/banking.js
- src/systems/transport.js
- bible/06-Systems/Economy-Arc.md
- bible/06-Systems/Systems-Arc.md
- src/systems/item/foundMark.js
- bible/01-Overview/audits/Audit-Econ.md
- src/net/townEconLaw.js
- src/systems/town/townEcon.js
- src/scenes/townEconHost.js
- bible/06-Systems/Town-Economy-Arc.md
- src/world/buildingNames.js
- src/systems/buildingLocks.js
- src/systems/merchantYards.js
- src/systems/portPlaces.js
- src/systems/shipyards.js
- src/scenes/worldModes.js
- src/net/professionLaw.js
- src/systems/guild/guildNpcServices.js
- src/systems/guild/guildServiceActions.js
- src/systems/bookshelf.js
Last edited 28 Oct 2026. View history · What links here.