The Sky-Ketch — Construct attacks
Move outside the floor warning before a hit lands. These are the normal wind-ups for the raid's constructs.
| Enemy | Attack | Wind-up | Warning |
|---|---|---|---|
| Dwarven Sphere | Lunge | 0.9 s | A forward lane 2.4 m wide. |
| Dwarven Sphere | Spark | 1.1 s | A shock burst in a 2.6 m-radius circle. |
| Sentry | Bolt | 1.5 s | A 2.2 m-radius circle at the target. |
| Sentry | Volley | 1.8 s | Up to three circles, each 1.8 m in radius. |
| Dwarven Spider | Sting | 0.76 s | A close shock burst in a 1.8 m-radius circle. |
| Hammer Warden | Hammer | 1.4 s | A 3.4 m-radius circle just ahead of the Warden. |
| Hammer Warden | Sweep | 1.3 s | A 160° cone reaching 6 m. |
| Hammer Warden | Steam | 1.6 s | A forward steam lane 4 m wide. |
| Watch-Captain | Stomp | 1.7 s | A 5 m-radius stomp, then a jumpable Tonal Wave out to 14 m after 0.8 seconds. |
| Watch-Captain | Cleave | 1.4 s | A 140° cone reaching 8 m. |
| Watch-Captain | Steam | 1.7 s | A forward steam lane 4.5 m wide. |
Sources (11)
Last edited 27 Oct 2026. View history · What links here.