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Player The Firmament

Keystones and notable stars

The Firmament has 126 named notables and keystones. Every one has an individual reference with its connections, limits and passive timing. Firmament stars links all 518 stars, including the small stars, motes, roads and free starts.

The Serpent's start is the free central starting choice. The other six free starts appear in their sign directories.

Combat stars

Star Sign Type Effects
Atronach's Pact The Mage Keystone +12% damage from your spells
Spells cost 8% fewer Spell Points
Take 7% more damage from blows
Night Mother's Embrace The Shadow Keystone +19% weapon damage against unaware foes
-5% damage with all weapons
Wind Runner The Thief Keystone 6% chance to avoid a blow entirely
+4 Speed
-3 to Armor Rating
Steed's Charge The Steed Keystone +9% melee weapon damage
+3 Speed
Take 5% more damage from blows
Berserker's Fury The Warrior Keystone +18% weapon damage while below half Health
-2 to Armor Rating
Martyr's Vow The Ritual Keystone 0.6% of Health restored each round
-4% damage with all weapons
-4% damage from your spells
Font of Magnus The Mage Notable 0.2% of Spell Points restored each round
+8 maximum Spell Points
Deep Wells The Mage Notable +15 maximum Spell Points
+3 Intelligence
Searing Will The Mage Notable +5% damage from your spells
+6 Destruction
Sundering Word The Mage Notable +3% damage from your spells
-4 to saving throws against your spells
Synod Discipline The Mage Notable Destruction spells cost 6% less
+4 Destruction
Efficient Incantation The Mage Notable Spells cost 5% fewer Spell Points
Words Unspoken The Mage Notable +5% casting speed
+3 Intelligence
Sigil of Absorption The Mage Notable 5% chance to absorb Destruction spells
Prismatic Skin The Mage Notable +5% chance to resist fire
+5% chance to resist frost
+5% chance to resist shock
Unseen Geometry The Mage Notable +6 Thaumaturgy
+5% chance to resist magic
Soul Siphon The Mage Notable Slaying a foe restores 3% of your Spell Points
+4 Mysticism
Apprentice's Study The Mage Notable +4 Intelligence
+3 Destruction
+5 maximum Spell Points
Shroud of Night The Shadow Notable +7 Stealth
+4 Illusion
Unheard The Shadow Notable +4 Stealth
2% chance to avoid a blow entirely
Throat-Cutter The Shadow Notable +6% weapon damage against unaware foes
+6 Backstabbing
Sacrament of Sithis The Shadow Notable +4% weapon damage against unaware foes
Slaying a foe restores 2% of your Health
Veil of Mirrors The Shadow Notable Illusion spells cost 8% less
+5 Illusion
Glamoured Blade The Shadow Notable +4% damage from your spells
+4 Short Blade
Exploit Weakness The Shadow Notable +8 Critical Strike
+4% damage with all weapons
Dagger Dance The Shadow Notable +6% damage with short blades
+5 Short Blade
Quick Fingers The Shadow Notable +3 Speed
+4 Short Blade
Siphon Will The Shadow Notable Slaying a foe restores 3% of your Spell Points
+8 maximum Spell Points
Twilight Mind The Shadow Notable +5 Mysticism
+6% chance to resist magic
Child of the Shadow The Shadow Notable +4 Stealth
+2 Agility
+2 Intelligence
Long Shot The Thief Notable +4% damage with bows
+3 Agility
Deadeye The Thief Notable +5% damage with bows
+6 Archery
Acrobat The Thief Notable 2% chance to avoid a blow entirely
+5 Dodging
+5 Jumping
Wind's Grace The Thief Notable 2% chance to avoid a blow entirely
+3 Speed
Second Wind The Thief Notable 0.2% of Health restored each round
+3 Endurance
Quicksilver The Thief Notable +5 Speed
+5 Running
Beastbane The Thief Notable +10% weapon damage against animals
+3% damage with bows
Steady Hands The Thief Notable +6 Archery
+2 Agility
Vital Shot The Thief Notable +4% damage with bows
+6 Critical Strike
Hard to Pin Down The Thief Notable Take 3% less damage from blows
+2 Agility
Leather and Luck The Thief Notable +2 to Armor Rating
+4 Luck
The Lover's Kiss The Thief Notable +3 Agility
+3 Luck
Riposte The Steed Notable +6% damage with long blades
+6 Long Blade
Blade Dancer The Steed Notable +4% damage with long blades
+2 Speed
+4 Long Blade
Momentum The Steed Notable +5% melee weapon damage
+2 Speed
Cavalier The Steed Notable +4% melee weapon damage
+12 maximum Health
Iron Lungs The Steed Notable +5 Endurance
+10 maximum Health
Unflagging The Steed Notable 0.2% of Health restored each round
+3 Endurance
Lightning Reflexes The Steed Notable +3 Speed
2% chance to avoid a blow entirely
Pankration The Steed Notable +8% hand-to-hand damage
+8 Hand-to-Hand
Iron Knuckles The Steed Notable +5% hand-to-hand damage
+3 Strength
+4 Hand-to-Hand
Precision The Steed Notable +4% damage with all weapons
+5 Critical Strike
Fencer's Footwork The Steed Notable +6 Dodging
2% chance to avoid a blow entirely
The Steed's Stride The Steed Notable +3 Speed
+4 Running
Headsman The Warrior Notable +4% damage with axes
+3 Strength
+5 Axe
Cleaver The Warrior Notable +6% damage with axes
+6 Axe
Walking Fortress The Warrior Notable +3 to Armor Rating
Take 3% less damage from blows
Shield Wall The Warrior Notable Take 2% less damage from blows
+10 maximum Health
Bonebreaker The Warrior Notable +4% damage with blunt weapons
+2% melee weapon damage
+5 Blunt Weapon
Crushing Blows The Warrior Notable +6% damage with blunt weapons
+6 Blunt Weapon
Warlord The Warrior Notable +5% melee weapon damage
+4 Strength
Giant's Heart The Warrior Notable +18 maximum Health
+3 Endurance
Troll's Blood The Warrior Notable 0.3% of Health restored each round
+8 maximum Health
Reaver The Warrior Notable +7% weapon damage while below half Health
+2 Strength
Carnage The Warrior Notable Slaying a foe restores 2% of your Health
+4% damage with axes
The Lady's Favor The Warrior Notable +4 Endurance
+8 maximum Health
Laying of Hands The Ritual Notable +6 Restoration
0.2% of Health restored each round
Mara's Grace The Ritual Notable Restoration spells cost 10% less
+3 Willpower
Purifier The Ritual Notable +10% weapon damage against the undead
+5% weapon damage against daedra
Daedra-Bane The Ritual Notable +10% weapon damage against daedra
+5% weapon damage against the undead
Templar's Mace The Ritual Notable +5% damage with blunt weapons
+4% damage from your spells
Runed Blade The Ritual Notable +4% damage with long blades
+5 Alteration
Stoneskin The Ritual Notable +3 to Armor Rating
+5 Alteration
Unbreakable Will The Ritual Notable +5 Willpower
+6% chance to resist magic
Clarity The Ritual Notable 0.2% of Spell Points restored each round
+8 maximum Spell Points
Antidote Blood The Ritual Notable +10% chance to resist poison
Spell Turning The Ritual Notable Take 4% less damage from spells and other harm
+4% chance to resist magic
The Lord's Mail The Ritual Notable +3 Willpower
0.1% of Health restored each round
+3% chance to resist magic

Life stars

Star Sign Type Effects
Scholar's Seclusion The Mage Keystone +5% Smithing experience
+5% Building experience
+5% Outfitting experience
+5% Provisioning experience
+5% Enchanting experience
Merchant Prince The Shadow Keystone +11 Mercantile
+6 Etiquette
Lord of the Hunt The Thief Keystone +8% Hunting yield
+6% Hunting experience
Master and Commander The Steed Keystone +3% speed under sail
+3% Fishing experience
Stonebreaker's Oath The Warrior Keystone +9% Mining yield
+9% Logging yield
Hermit's Covenant The Ritual Keystone +10% Herbalism yield
+5% Provisioning experience
Soul-Gem Cutter The Mage Notable +3% Enchanting experience
+3% Smithing experience
Runic Fluency The Mage Notable +5% Enchanting experience
Field Surgeon The Mage Notable +5 Medical
+3% Provisioning experience
Physician's Hand The Mage Notable +8 Medical
4% less Fatigue when traveling
Alembic Master The Mage Notable +8% Provisioning experience
Distilled Insight The Mage Notable +4% Provisioning experience
+2% Enchanting experience
Lorekeeper The Mage Notable +4% Smithing experience
+4% Building experience
+4% Outfitting experience
+3% Provisioning experience
+2% Enchanting experience
Silver Tongue The Shadow Notable +4 Mercantile
+3 Personality
Bargainer's Eye The Shadow Notable +3 Mercantile
+4 Etiquette
Pack Mule The Shadow Notable Carry 8% more weight
Road-Hardened Trader The Shadow Notable Carry 5% more weight
8% less Fatigue when traveling
Fence's Ledger The Shadow Notable +8 Streetwise
+2 Mercantile
Light Fingers The Shadow Notable +8 Pickpocket
+5 Lockpicking
Friend of Every Court The Shadow Notable +4 reputation with every social group
+6 Etiquette
+3 Personality
Game Warden The Thief Notable +8% Hunting experience
Clean Skinner The Thief Notable +4% Hunting yield
Hidebinder The Thief Notable +5% Outfitting experience
+1% Hunting yield
Master Tailor The Thief Notable +9% Outfitting experience
Trail Reader The Thief Notable +6% Hunting experience
+2% Hunting yield
Stalker of the Wilds The Thief Notable +3% Hunting yield
+3% Hunting experience
Cat's Landing The Thief Notable 15% less damage from falling
+6 Climbing
Fair Winds The Steed Notable +3% speed under sail
Old Salt The Steed Notable +1% speed under sail
+6 Swimming
Patient Line The Steed Notable +15% more time to set the hook
+5% Fishing experience
Bountiful Nets The Steed Notable +8% Fishing yield
Road Legs The Steed Notable 12% less Fatigue when traveling
Sure Stride The Steed Notable 10% less damage from falling
4% less Fatigue when traveling
Child of Kynareth The Steed Notable +8 Swimming
+1% speed under sail
+4% Fishing experience
Deep Seams The Warrior Notable +8% Mining experience
+2% Mining yield
Motherlode Instinct The Warrior Notable +6% Mining yield
Quench and Temper The Warrior Notable +5% Smithing experience
Carry 4% more weight
Anvil's Song The Warrior Notable +8% Smithing experience
Master Builder The Warrior Notable +10% Building experience
Hall-Raiser The Warrior Notable +6% Building experience
+3% Smithing experience
Feller of Giants The Warrior Notable +8% Logging yield
+6% Logging experience
Green Thumb The Ritual Notable +6% Herbalism yield
Gentle Hands The Ritual Notable A steadier hand when picking herbs (+15%)
+4% Herbalism experience
Master Brewer The Ritual Notable +8% Provisioning experience
Camp Cook The Ritual Notable +4% Provisioning experience
6% less Fatigue when traveling
Child of Winter The Ritual Notable You feel the cold 5 degrees less
+2 warmth
Sun-Walker The Ritual Notable You feel the heat 6 degrees less
10% less soaked by rain and snow
Druid's Path The Ritual Notable +10% Herbalism experience
+3% Herbalism yield

Small-star groups and shared limits

Reference Coverage
Armor Rating Shared rule or limit
Attributes (each) Shared rule or limit
Carry weight Shared rule or limit
Casting speed Shared rule or limit
Chance to absorb Destruction spells Shared rule or limit
Chance to avoid a blow Shared rule or limit
Combat skills (each) Shared rule or limit
Craft points Shared rule or limit
Damage against unaware enemies Shared rule or limit
Damage taken from blows Shared rule or limit
Damage taken from spells and other harm Shared rule or limit
Damage while below half Health Shared rule or limit
Experience (each profession) Shared rule or limit
Gathering windows Shared rule or limit
Gathering yield (each) Shared rule or limit
Life skills (each) Shared rule or limit
Maximum Health and Spell Points Shared rule or limit
One weapon blow, all channels together Shared rule or limit
Refunds and respec Shared rule or limit
Regeneration Shared rule or limit
Reputation Shared rule or limit
Resistances (each element) Shared rule or limit
Restore on a kill Shared rule or limit
Small motes of the Mage wedge Small-star group
Small motes of the Ritual wedge Small-star group
Small motes of the Shadow wedge Small-star group
Small motes of the Steed wedge Small-star group
Small motes of the Thief wedge Small-star group
Small motes of the Warrior wedge Small-star group
Small stars of the Mage Small-star group
Small stars of the Ritual Small-star group
Small stars of the Shadow Small-star group
Small stars of the Steed Small-star group
Small stars of the Thief Small-star group
Small stars of the Warrior Small-star group
Small stars of the Wayfarer's Roads Small-star group
Speed under sail Shared rule or limit
Spell cost Shared rule or limit
Spell damage Shared rule or limit
Spell pierce Shared rule or limit
Star points Shared rule or limit
Weapon damage channels (each) Shared rule or limit
Weather and the road Shared rule or limit
When the stars act Shared rule or limit

Named values checked against Update 0.0.464. The sign directories list each current small star separately.

Sources (13)

Last edited 28 Oct 2026. View history · What links here.