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Guides Leveling guide

Dungeons and quests for leveling

Start with Spider Nests, Scorpion Nests, Mines or Natural Caves at Regular difficulty. Small and medium dungeons are easier to finish and leave. Carry healing supplies and a silver weapon for enemies that resist ordinary weapons.

Move on to Prisons, Human Strongholds and Ruined Castles when these become comfortable. Crypts and Orc or Giant Strongholds are better saved for a stronger character. See Dungeon types and rewards for alternatives.

Longer quests become available as you level: the Old Coil at level 8, Burning Doors online at 10, and the Hour That Was Not and Sky-Ketch at 12. Check the quest reference before committing to a long expedition.

Online, Elite dungeons unlock at Renown 5. Take a party while learning them. World events also provide experience and rewards, and lower-level players can contribute alongside stronger characters.

Sources (35)

Last edited 27 Oct 2026. View history · What links here.