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Professions Crafting

Master's work

A Master's work is a Legendary piece made by an online rank-100 crafter. You choose its three affixes; their values are rolled within the normal Legendary ranges. It carries no unique Legendary power.

This is a separate craft from ordinary Masterwork quality, which produces Rare equipment.

Eligible crafts

Profession Required rank Eligible equipment
Smithing 100 Weapons, plate, chain, shields and jewellery
Building 100 Staves and bows
Outfitting 100 Leather armour and garments

The selected recipe must make wearable equipment. Use its normal station and materials.

Costs

Pay the recipe's normal materials and station fee, plus these catalysts:

Catalyst Quantity Source
Heartwood 2 Logging
Pearl 3 Fishing at sea
Arcane Essence 10 Enchanting

Catalysts must be counted profession supplies, gathered yourself or bought from other players. An ordinary looted Pearl does not replace a Fishing Pearl.

Results and limits

Rule Limit
Daily crafts 1 per character, resetting at midnight UTC
Chosen affixes 3 different lines
Triggered-effect affixes At most 1
Affix strength A roll within the Legendary range
Unique Legendary power None
Weapon technique None
Crafting experience None at profession rank 100
Commissions and crafting writs A Master's work does not fulfil them

Choose Master's work at an eligible station, choose the three lines, review the materials and fee, then confirm. The item maker cannot add an enchantment to Legendary equipment. Disenchanting returns the item's normal Essence; the catalysts are spent.

Sources (3)

Last edited 27 Oct 2026. View history · What links here.