Crafting — Crafting activities
| Discipline | Activity | Clean result | Helpful attributes |
|---|---|---|---|
| Smithing | 3 strikes; glow repeats every 2 s; at least 0.35 s between strikes | Land all 3 strikes in the heat band | Strength and Agility |
| Carpentry | Follow the grain in one 1.2–4 s stroke | Keep the plane within the grain tolerance | Agility and Willpower |
| Outfitting | 8 stitches; one beat every 0.75 s | Time all 8 stitches on the beat | Agility and Speed |
| Masonry | 4 marked strikes for cutting/mixing; 7 for carving | Hit every marked line; marks last 1.2 s, or 2 s at Master | Strength and Endurance |
| Jewelcrafting | 3 facets for plain jewellery, 5 with a gem; stone turns at 60°/s | Stop every facet within its light window; base window 10° | Willpower and Luck |
| Cooking | 3 pans per dish; 5 for the Feast | Remove every pan during its cooking window | Intelligence and Personality |
Rank widens the plane, facet and cooking tolerances by up to 50% at Master; the stitch and heat use their attribute bands. A carried Skillet widens the cooking window by another 50%. Alchemy and Enchanting have no timing activity. See Gathering — Attributes and timing for the four multipliers.
Sources (19)
- src/net/recipeLaw.js
- src/net/chainLaw.js
- src/net/temperLaw.js
- src/systems/heatAct.js
- src/systems/planeAct.js
- src/systems/stitchAct.js
- src/systems/chiselAct.js
- src/systems/facetAct.js
- src/systems/panAct.js
- src/systems/smithItems.js
- bible/06-Systems/Professions-Arc.md
- src/net/professionLaw.js
- src/net/alchemyLaw.js
- src/systems/potionRecipes.js
- src/systems/cookItems.js
- src/ui/professions/profPages.js
- src/systems/loot/lootRarity.js
- src/net/productRecord.js
- src/systems/tradeModes.js
Last edited 27 Oct 2026. View history · What links here.