Multiplayer Online and offline characters
Online characters and saves
An account holds up to six online characters and can play one at a time. Use New online character to begin. The offline Load menu lists only offline saves.
Progress saves about every five minutes, before important transactions and on exit. Your device keeps a temporary recovery copy if a save has not reached the account. A warning appears after five minutes without a successful online save. The game also explains when saving is unavailable, such as during a duel.
Leaving the game inside a dungeon returns you to a nearby temple, town or graveyard with your horse and wagon when you next play.
Online combat, leveling and shared-world rules are fixed. Graphics, interface appearance and other personal display settings remain adjustable. Locked options are marked in Settings.
Unsent progress
Closing or reloading online keeps the pending save on the device. Losing your online seat to another device triggers a save immediately. Retained progress that did not reach the realm can become a new offline character. See Recovering unsent online progress for the character-tile action.
A new provincial starting dungeon is an exception to the usual dungeon logout rule: reloading there returns you inside that starting dungeon.
Sources (29)
- src/systems/online/onlineLane.js
- src/net/online.js
- bible/06-Systems/Online-Arc.md
- bible/06-Systems/Realm-Arc.md
- server-account/src/realm.js
- server-account/src/saves.js
- src/systems/realmSaves.js
- src/systems/cloudSaves.js
- src/systems/online/onlineCheckpoint.js
- bible/06-Systems/Accounts-And-Cloud-Saves-Arc.md
- bible/01-Overview/Desktop-App.md
- server-account/src/accounts.js
- src/net/accountClient.js
- src/ui/accountFlow.js
- src/net/skyLaw.js
- src/systems/worldTick.js
- src/systems/buildingLocks.js
- bible/06-Systems/Online-Time-Arc.md
- bible/06-Systems/Lived-Time.md
- bible/06-Systems/Online-Waits.md
- src/systems/realmSaves.js
- src/systems/online/strandedCopy.js
- src/systems/online/realmUnsavedNotice.js
- src/ui/saveTile.js
- src/ui/enhanced/strandedNotice.js
- src/systems/starts/starts.js
- src/systems/starts/startSite.js
- src/ui/startChoice.js
- src/scenes/startsHost.js
Last edited 28 Oct 2026. View history · What links here.