Armour bonuses and selling
Newly crafted Superior and Masterwork armour rolls bonuses with a preference for its armour type. These are relative selection weights, not guaranteed bonuses or final percentage chances. Unlisted attributes and resistances have weight 1.
| Type | Attribute selection weights | Resistance selection weights | Other preferences |
|---|---|---|---|
| Leather | Agility and Speed 3×; Luck 1.5×; Strength and Endurance 0.5× | Poison 2×; Frost 1.5× | More carrying-capacity and attribute lines; fewer Armour lines |
| Chain | Endurance 2×; Agility and Willpower 1.5× | Magic 2×; Fire and Frost 1.5×; Shock 0.5× | Resistance lines have 2× selection weight |
| Plate | Strength and Endurance 3×; Agility and Speed 0.4× | Fire 2×; Frost 1.5×; Shock 0.5×; Magic 0.75× | Armour lines have 3× selection weight; carrying-capacity lines 2× |
Every type can still roll the other bonuses, and the type adds no skill-specific weighting. These preferences apply to new crafts; existing crafted pieces retain their original rolls. Imbue and Reforge use the item's allowed bonuses without these armour-type preferences. See Affixes and curses for bonus effects.
Selling Daedric equipment
| Price context | Equipment | Price rule |
|---|---|---|
| NPC sale | Daedric weapons, plate and shields | Half the normal equipment sale value |
| NPC sale | Socketed gems | Full sale value retained |
| Shop purchase | Daedric weapons, plate and shields | Buying prices unchanged |
| Player Market listing | Daedric weapons, plate and shields | Listing value not halved by this reduction |
| Hired trader | Daedric weapons, plate and shields | Patron value not halved by this reduction |
Check the offer before spending rare crafting materials to sell to an NPC.
Sources (21)
- src/net/recipeLaw.js
- src/net/chainLaw.js
- src/net/temperLaw.js
- src/systems/heatAct.js
- src/systems/planeAct.js
- src/systems/stitchAct.js
- src/systems/chiselAct.js
- src/systems/facetAct.js
- src/systems/panAct.js
- src/systems/smithItems.js
- bible/06-Systems/Professions-Arc.md
- src/net/professionLaw.js
- src/net/alchemyLaw.js
- src/systems/potionRecipes.js
- src/systems/cookItems.js
- src/ui/professions/profPages.js
- src/systems/loot/lootRarity.js
- src/net/productRecord.js
- src/systems/tradeModes.js
- src/systems/loot/lootRarity.js
- src/systems/reforge.js
Last edited 28 Oct 2026. View history · What links here.