Items Loot and rarity Unleveled materials
Unleveled materials
Based on the Daggerfall Unity mod Unleveled Loot by Ralzar, which ties weapon and armour Materials to where you are, not your level. It is on by default, with ten material switches in the Mods pane.
- Materials are picked by dungeon quality, shop quality, region, dungeon type and Luck.
- Orsinium Map and Orc strongholds favour Orcish gear. Daedra and Orcs can carry Daedric or Orcish gear.
- Below level 20, a Daedric or Orcish drop from a body usually becomes a level-matched middle metal instead, from Elven at levels 1–4 up to Ebony at 17–19.
- Gold rewards do not increase with level in the same way as classic Daggerfall, including gold found in online treasure piles.
Sources (29)
- src/systems/loot/lootRarity.js
- src/systems/loot/lootPowers.js
- src/systems/loot/lootCurse.js
- src/systems/rarityTier.js
- src/ui/lootBanner.js
- bible/06-Systems/Loot-Rarity.md
- bible/06-Systems/Loot-Arc.md
- bible/06-Systems/Loot-II-Arc.md
- bible/10-UI/Loot-Banner.md
- src/systems/unleveledLoot.js
- vendor/unleveledLoot/
- bible/06-Systems/Unleveled-Loot.md
- src/systems/foeLootCap.js
- src/systems/renownLoot.js
- src/systems/healingSupply.js
- src/systems/roomLoot.js
- src/systems/eliteFoes.js
- bible/06-Systems/Searchables.md
- src/systems/searchables.js
- src/systems/quickLoot.js
- src/systems/containers.js
- src/systems/silverFinds.js
- src/systems/reforge.js
- src/systems/loot/lootCodex.js
- src/systems/loot/lootScry.js
- src/systems/ayleidStones.js
- src/systems/worldTick.js
- src/net/wire.js
- src/scenes/dungeonContext.js
Last edited 27 Oct 2026. View history · What links here.