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Player Survival

Hunger

Hunger is a survival need measured in minutes of your character's own clock.

Stage Minutes
Peckish 240
Hungry; carried rations are eaten automatically 720
Starving 1,440

Rations feed for 240 minutes. Fruit, bread, fish and meat feed for less and spoil by stage. A tavern meal takes half an hour and keeps hunger off for 240 minutes. Well fed grants +5 Strength and Endurance.

The effect of neglect depends on the survival setting: Boons rewards meeting needs, Casual borrows stamina, and Hard can damage stats and health and cause sickness. See Climates & Calories for all settings.

Sources (18)

Last edited 27 Oct 2026. View history · What links here.