Smithing — Your first pieces
At rank 0 you can make anything in Iron, plus Silver jewellery and the Cloth Amulet.
| Piece | Needs |
|---|---|
| Iron Dagger or Tanto | 1 Iron Ingot, 1 Tin |
| Iron Shortsword or Wakizashi | 2 Iron Ingots, 1 Tin |
| Sickle or Skinning Knife | 1 Iron Ingot, 1 Pine Plank |
| Wood-Axe or Pick-Axe | 2 Iron Ingots, 1 Pine Plank |
| Iron Repair Kit | 1 Iron Ingot, 1 Cured Leather |
| Iron Helm, Gauntlets, Boots or a Pauldron | 2 Iron Ingots, 1 Cured Leather |
Smelt Iron under The Forge, then choose a family and pattern under The Anvil Map. The station selects a metal from your stock; use the buttons under its name to change it.
| Step | Action |
|---|---|
| 1 | Press Craft |
| 2 | Watch the glow rise and fall |
| 3 | Strike or press Space 3 times while the glow is within the band |
Strength and Agility widen the timing window.
Iron has 31 patterns:
| Pattern type | Count |
|---|---|
| Weapons | 15 |
| Plate pieces | 7 |
| Shields | 4 |
| Tools | 4 |
| Repair Kit | 1 |
| Property | Estimate |
|---|---|
| Rank after one of each pattern | About 40 |
| Iron Ingots | About 90 |
| Other materials | Leather, Copper, planks and Tin |
| Shop craft fees | 1,550 gold |
Steel unlocks at rank 10 and adds 35 patterns, including chain armour and the Spade.
Repeat-work XP drops to a quarter at these ranks:
Sources (17)
- src/net/recipeLaw.js
- src/net/professionLaw.js
- src/net/temperLaw.js
- src/net/chainLaw.js
- src/net/craftWritLaw.js
- src/ui/professions/profPages.js
- src/systems/smithItems.js
- src/scenes/worldModes.js
- src/net/alchemyLaw.js
- src/systems/loot/lootRarity.js
- src/net/productRecord.js
- src/systems/tradeModes.js
- src/net/marketLaw.js
- src/net/nodeLaw.js
- src/net/writLaw.js
- src/net/marksLaw.js
- server-account/src/alchemy.js
Last edited 27 Oct 2026. View history · What links here.