Dagon's Breach — Attacks
The table lists normal wind-ups and the faster final-phase timings. Aspects can rename elemental attacks, and some trials make attacks available in earlier phases.
Damage is a percentage of the target’s maximum health before elemental saves. Availability and effects have separate columns. Leave marked areas unless an attack specifies another response.
| Attack | Normal wind-up | Final-phase wind-up | Effect | Availability | Response | Variations | Notes |
|---|---|---|---|---|---|---|---|
| Cleave | 1.4 s | 1.12 s | A 110° cone reaching 9 m. Deals 45% of maximum health plus 12 damage. | From the first phase. | Step behind the boss or outside the cone. | — | Damage is a share of the struck player's maximum health plus a few points. |
| Ground Slam | 1.6 s | 1.28 s | A circle of 7 m radius around the boss. Deals 52% of maximum health plus 14 damage. | From the first phase. | Move beyond the marked circle. | Colossal widens it to 8.5 m; Scarring leaves a 3 m scar. | — |
| Charge | 1.2 s | 0.96 s | Charges along a lane 22 m long and 3.5 m wide over 0.9 s. Targets a player at least 8 m away and deals 40% of maximum health plus 12 damage. | From the first phase. | Step sideways out of the lane. | — | — |
| Hellfire | 2 s | 1.6 s | Circles of 3.5 m radius under up to five players. Each deals 40% of maximum health plus 9 elemental damage, then leaves a 3 m burning patch for 6 s, dealing 8% plus 3 per second. | From the Burning Court. | Leave the circles and avoid the burning patches. | Rimefall, Stormfall or Venomfall under the other aspects. | — |
| Flame Nova | 2.2 s | 1.76 s | A ring between 4 and 16 m from the boss. Deals 58% of maximum health plus 14 elemental damage. | From the Burning Court. | Move within 4 m of the boss or beyond 16 m. | Frost Nova, Thunder Nova or Venom Nova under the other aspects. | The Burning Court's turn ends on one. |
| Crushing Leap | 1.5 s | 1.2 s | Leaps at a player at least 10 m away. The landing hits a circle of 6 m radius for 45% of maximum health plus 12 damage. | From the Burning Court. | Leave the marked landing area. | Scarring leaves a 3.5 m scar where it lands. | — |
| Meteor of Oblivion | 2.8 s | 2.24 s | A meteor hits a circle of 6.5 m radius for 64% of maximum health plus 16 elemental damage. It leaves a 5 m burning patch for 9 s, dealing 10% plus 4 per second. | From the Burning Court. | Leave the impact circle and avoid the burning ground. | Hailstone, Thunderbolt or Plague Star under the other aspects; Echoing makes each fall twice. | — |
| Spokes of Dagon | 1.8 s | 1.44 s | Four lanes, each 30 m long and 3.5 m wide, radiate from the boss. Each deals 52% of maximum health plus 14 elemental damage. At the final-phase transition, a second set strikes the gaps. | From Dagon's Champion. | Stand between the marked lanes, then move when the second set appears. | Spokes of Rime, Storm or Venom under the other aspects. | — |
| Bound Across the Fire | 2.4 s | 2.4 s | Leaps to the centre of the next court, striking a circle of 7 m radius for 45% of maximum health plus 12 damage. A ward protects him until a player crosses the new walkway. | At phase transitions. | Wait for the landing, then cross the walkway to remove his ward. | A Sundering night replaces the bound into the second court with the Sundering. | — |
| Dagon's Reckoning | 22 s | 22 s | Crystals grow across the court: two plus one for every two living players, with a minimum of three and maximum of eight. Destroying them all cancels the attack and stuns the boss for 8 s; otherwise it hits the whole court for 999% of maximum health. | Dagon's Champion: first 18 s after the transition; then 60 s after each use ends. | Destroy every crystal before the 22-second warning ends. | — | The stunned boss takes 50% more damage. Resistances cannot reduce the attack; wards, stuns and phase changes do not shorten its warning. A freed Captive's ward can absorb one hit. |
| Dagon's Wrath | 6 s | 6 s | Hits the whole court for 999% of maximum health when the breach expires. Resistances cannot reduce it. | When the 20-minute breach timer expires. | Defeat the boss before the 20-minute breach timer expires. | — | Nothing shortens it; the breach is torn shut. |
| Chains of the Warden | 3 s | 3 s | A chain follows one player within 14 m. If they are still within 16 m when it lands, it deals 15% of maximum health plus 4 damage, pulls them to the boss, and triggers a Ground Slam. | From the first phase, every 22 s. | Move more than 16 m from the boss to break the chain. | — | — |
| Dagon's Brand | 5 s | 4 s | A 5 m ring follows each of one to three marked players. Each marked player takes 15% of maximum health plus 4 damage; nearby allies take 40% plus 10 elemental damage. | From the Burning Court, every 28 s, with at least two challengers in the court. | Marked players move away from the group; everyone else avoids their rings. | — | — |
| Shared Torment | 5 s | 4 s | A gold ring of 4 m radius follows one player. Damage equal to 80% of maximum health plus 20 is divided among the players inside it. | From the Burning Court, every 28 s, with at least three challengers in the court. | Group inside the marked ring to share the damage. | — | — |
| Scything Wheel | 2.2 s | 1.76 s | Two blades, each 16 m long and 3.5 m wide, rotate around the boss for 6 s. Each player crossed by a blade is hit once for 40% of maximum health plus 12 damage. | From Dagon's Champion, every 30 s. | Keep ahead of the blades or move beyond their reach. | — | — |
| The Burning Gaze | 3 s | 2.4 s | Hits players looking at the boss within 50° of the camera direction and 60 m. Deals 35% of maximum health plus 10 damage and blinds for 2 s. | From Dagon's Champion, every 35 s. | Turn the camera away before it lands. The screen edge pulses white during the warning. | — | — |
| The Unmaking | 3 s | 2.4 s | Strikes alternating sectors of the court, then the other four sectors. Each hit deals 45% of maximum health plus 12 damage. | From Dagon's Champion, every 45 s. | Step into an unmarked sector, then move back when the markings change. | — | — |
| The Sundering (move) | 2.6 s | 2.08 s | Strikes a circle of 8 m radius at the court centre for 45% of maximum health plus 12 damage, then splits the boss in two. | At the second-phase transition on a Sundering night. | Leave the marked circle. | — | — |
| The Rejoining | 3.2 s | 2.56 s | The boss reforms at the first court centre, striking a circle of 9 m radius for 50% of maximum health plus 14 damage. | At the end of a Sundering. | Leave the marked circle before the halves rejoin. | — | — |
Sources (11)
Last edited 27 Oct 2026. View history · What links here.