Special Events The Elite Breach
The Elite Breach — Court lords
The thirteen lords who hold the Courts, where each is met, the errand each asks and the named Legendary each can drop:
| Lord | Band | Hall | Fight mechanic | Legendary reward |
|---|---|---|---|---|
| Grath, the Hound | The Broken Galleries | Court of Hall 5 (Redoubt 1) is always Grath. Drawn again for the Courts of Halls 10, 15 and 20, and for any later band's Court at lower odds, re-aspected to that band. |
The Scent: one member is marked and hunted for 8 s. Lead Grath onto a burning bridge or a cracking island to leave him Scorched (stunned 4 s, taking ×1.3). | The Houndfang (Saber) |
| The Last Spellmaster | The Broken Galleries | Drawn for the Courts of Halls 10, 15 and 20; at lower odds in later bands, re-aspected. | The Examination (phase 2): runes light on the rim in an order shown above him and must be stood on in that order; passed, he is stunned 8 s and takes ×1.5; failed, 60% to all. | The Examiner's Staff (Staff) |
| The Last Armsmaster | The Broken Galleries | Drawn for the Courts of Halls 10, 15 and 20; at lower odds in later bands, re-aspected. | The Challenge: he marks a member and a ring of fire (6 m radius) rises round the two; the challenged must last 15 s or deal a tenth of his health inside it, while the company breaks the ring's braziers from outside. | The Last Lesson (Longsword) |
| Valkynaz Ilthys of the Galleries | The Broken Galleries | Hall 25 (Redoubt 5), the Galleries' Valkynaz. Her fall takes a Valkynaz Redoubt, which rolls its spoils twice and may give a key. | The Conquest: she plants a banner on each of three balconies, each claiming a third of the floor with burning ground. Break the banners (a blade on the balcony, or a shaft or spell from the court); while two stand they hold her ward. | Conquest (War Axe) |
| The Cairn-Keeper | The Soul Cairn | Drawn for the Courts of Halls 30, 35, 40 and 45 (Redoubts 6–9); at lower odds in later bands, re-aspected. | The Soul Tithe: every 25 s each member takes a soul-mark and must lay it in one of four soul-gems on the rim (stand 1.5 s) within 9 s; an unfilled mark bursts for 30% and raises a Wraith. With all four gems full he is laid bare: stunned 8 s, ×1.5. | Tithe (Mace) |
| The Twin Lords (Vael of the Fire Clan and Isk of the Frost Clan) | The Soul Cairn | Drawn for the Courts of Halls 30, 35, 40 and 45 (Redoubts 6–9); at lower odds in later bands, re-aspected (they keep their clans' fire and frost). | Fell both twins within 15 s of each other (20 s in the single court of a company of two or fewer), or the survivor raises the other at half. | Rivalry (Dai-Katana) |
| Valkynaz Morvayn of the Cairn | The Soul Cairn | Hall 50 (Redoubt 10), the Cairn's Valkynaz. | The Chaining: pairs of members are bound by soul-chains for 20 s; a pair stretched past 8 m both take 30%, and a blow on one is shared along the chain. An odd member is chained to a Wraith: kill it to break the chain. | Soulchain (Flail) |
| The Mother of Dusk | The Shade Perilous | Drawn for the Courts of Halls 55, 60, 65 and 70 (Redoubts 11–14); at lower odds in the Wellhead, re-aspected. | Three anchors hold her to the rim. Break all three to drag her down and ground her for 30 s (×1.3); they rise again 20 s after she takes the air. | Duskwing (Long Bow) |
| The Night-Stalker | The Shade Perilous | Drawn for the Courts of Halls 55, 60, 65 and 70 (Redoubts 11–14); at lower odds in the Wellhead, re-aspected. | Blood Tether: two members are tethered and must stand 14 m apart for 2 s to break it, while it heals the Night-Stalker. | Bloodmoon (Tanto) |
| Valkynaz Seyth of the Shade | The Shade Perilous | Hall 75 (Redoubt 15), the Shade's Valkynaz. | The Mirrorcourt: two mirror lords fight beside her and throw real blows at half share. Strike the true lord (only she casts the ground mark); a mirror shatters after 8 s of the company's reference damage and returns 20 s later. | Mirrorshard (Shortsword) |
| The Bound Colossus | The Havoc Wellhead | Drawn for the Courts of Halls 80, 85, 90 and 95 (Redoubts 16–19) and for every later Court that is not a Valkynaz's. | Break its vent-hearts (four to eight, always an even number) while the Rails along its flank stand open (every 15 s for 8 s), before its Overload (every 75 s, 70% to all) lands; broken in time, it is stunned 8 s (×1.5). | The Engine's Heart (Warhammer) |
| The Wellhead Wyrm | The Havoc Wellhead | Drawn for the Courts of Halls 80, 85, 90 and 95 (Redoubts 16–19) and for every later Court that is not a Valkynaz's. | Break the three pillars it perches on, each reached by a side span and struck from on top; with its perch broken it lands for 25 s (×1.3), and with none left it stays down. | Wyrmbreath (Claymore) |
| Valkynaz Garoth of the Wellhead | The Havoc Wellhead | Hall 100 (Redoubt 20) and every fifth Court after (Halls 125, 150 and so on). His aspect turns with each of his Redoubts: Burning at Redoubt 20, Rime-Wrought at 25, Storm-Crowned at 30, Venom-Blooded at 35. |
The Clan Muster: each phase turn calls an honour duel (one member, a ring of 6 m radius, 15 s) inside his ward, which holds the next threshold until the duel ends; at the third turn it is his own fall. | The Clan-Breaker (Battle Axe) |
Sources (15)
- src/net/eliteGates/
- src/systems/eliteGates/
- src/scenes/eliteGates/
- server-account/src/eg.js
- bible/11-Multiplayer/Elite-Gates.md
- bible/11-Multiplayer/Elite-Gates-Ascent.md
- src/net/eliteGates/egLaw.js
- src/net/eliteGates/egBrain.js
- src/net/eliteGates/egLegion.js
- src/net/eliteGates/egRun.js
- src/net/eliteGates/egLords.js
- src/systems/eliteGates/egLordArms.js
- src/net/eliteGates/egVestige.js
- src/systems/eliteGates/spireVestiges.js
- src/net/eliteGates/egShape.js
Last edited 27 Oct 2026. View history · What links here.