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Magic Spells

Spell reference

Reading the list

  • School decides which skill casts the spell. Filtering by a school also includes spells that use it alongside another school.
  • Spell points are the cost for a caster with 50 in that school. Higher skill makes a spell cheaper and lower skill dearer (see Magic). The column is blank for enemy-only spells.
  • Effects that grow with your level read like 1–10, +1–10 per level. The per-level part is added once for each level, or for each few levels where the line says so.
  • Durations are in magic rounds, five real seconds each online.

All spells

Spell School Target Element Effects Spell points (skill 50) How to get it
Jumping Alteration Self Magic Jumping: duration 3 rounds, +1 per level 10 Mages Guild spell shop
Temple of Kynareth spell shop (members)
Starting spell: Alteration primary (Roleplay & Realism: Items skill rule)
Medusa's Gaze Alteration Target at range Magic Paralyze: chance 1%, +8% per level; duration 1 round, +1 per level 214 Mages Guild spell shop
Temple of Kynareth spell shop (members)
Paralysis Alteration Touch Magic Paralyze: chance 25%, +2% per level; duration 3 rounds, +1 per level 162 Mages Guild spell shop
Temple of Kynareth spell shop (members)
Granted to vampires of clan Khulari (flat 5 spell points)
Resist Cold Alteration Self Magic Resist Frost: chance 30%, +5% per level; duration 2 rounds, +1 per level 156 Mages Guild spell shop
Temple of Kynareth spell shop (members)
Granted to vampires of clan Selenu (flat 5 spell points)
Resist Fire Alteration Self Magic Resist Fire: chance 30%, +5% per level; duration 2 rounds, +1 per level 156 Mages Guild spell shop
Temple of Kynareth spell shop (members)
Granted to vampires of clan Selenu (flat 5 spell points)
Resist Poison Alteration Self Magic Resist Poison: chance 30%, +5% per level; duration 2 rounds, +1 per level 156 Mages Guild spell shop
Temple of Kynareth spell shop (members)
Resist Shock Alteration Self Magic Resist Shock: chance 30%, +5% per level; duration 2 rounds, +1 per level 156 Mages Guild spell shop
Temple of Kynareth spell shop (members)
Granted to vampires of clan Selenu (flat 5 spell points)
Shield Alteration Self Magic Shield 1–12, +1 per level; duration 5 rounds, +2 per level 104 Mages Guild spell shop
Temple of Kynareth spell shop (members)
Granted to vampires of clan Garlythi (flat 5 spell points)
Slowfalling Alteration Self Magic Slowfall: duration 3 rounds, +1 per level 24 Mages Guild spell shop
Temple of Kynareth spell shop (members)
Classic class start, when that rule is off: Mage, Sorcerer, Spellsword, Battlemage, Healer, Bard
Spider Touch Alteration Touch Magic Paralyze: chance 5%, +15% per level; duration 1 round, +1 per level 265 Mages Guild spell shop
Temple of Kynareth spell shop (members)
Water Breathing Alteration Self Magic Water Breathing: duration 5 rounds, +2 per level 17 Mages Guild spell shop
Temple of Kynareth spell shop (members)
Force Bolt Alteration / Destruction Target at range Magic Damage Health 1–30, +1–10 per level
Paralyze: chance 10%, +5% per level; duration 1 round, +1 per level
303 Mages Guild spell shop
Temple of Kynareth spell shop (members)
Wizard Rend Alteration / Destruction Touch Magic Damage Spell Points 1–14, +1 per level
Paralyze: chance 10%, +5% per level; duration 1 round, +1 per level
161 Mages Guild spell shop
Temple of Kynareth spell shop (members)
Energy Leech Destruction Touch Magic Transfer Fatigue (to you) 1–10, +5 per level 126 Mages Guild spell shop
Temple of Kynareth spell shop (members)
Fire Storm Destruction Area around you Fire Damage Health 1–20, +1–5 per level 84 Mages Guild spell shop
Temple of Kynareth spell shop (members)
Fireball Destruction Area at range Fire Damage Health 1, +1–7 per level 47 Mages Guild spell shop
Temple of Kynareth spell shop (members)
Frostbite Destruction Touch Cold Damage Health 1–9, +1–3 per 2 levels 19 Mages Guild spell shop
Temple of Kynareth spell shop (members)
Gods' Fire Destruction Target at range Fire Damage Health 1–50, +10 per level 175 Mages Guild spell shop
Temple of Kynareth spell shop (members)
Hand of Decay Destruction Touch Magic Disintegrate: chance 10%, +3% per level 183 Mages Guild spell shop
Temple of Kynareth spell shop (members)
Hand of Sleep Destruction Touch Magic Continuous Damage Fatigue 1–15, +1–5 per level; duration 5 rounds, +2 per level 78 Mages Guild spell shop
Temple of Kynareth spell shop (members)
Ice Bolt Destruction Target at range Cold Damage Health 1–35, +1–5 per level 99 Mages Guild spell shop
Temple of Kynareth spell shop (members)
Ice Storm Destruction Area at range Cold Damage Health 1–30, +1–5 per level 142 Mages Guild spell shop
Temple of Kynareth spell shop (members)
Granted to vampires of clan Haarvenu (flat 5 spell points)
Lightning Destruction Target at range Shock Damage Health 1–25, +1–5 per level 76 Mages Guild spell shop
Temple of Kynareth spell shop (members)
Magicka Leech Destruction Touch Magic Continuous Damage Spell Points 1–15, +1–5 per level; duration 5 rounds, +2 per level 93 Mages Guild spell shop
Temple of Kynareth spell shop (members)
Shock Destruction Touch Shock Damage Health 1–20, +1–4 per level 38 Mages Guild spell shop
Temple of Kynareth spell shop (members)
Classic class start, when that rule is off: Mage, Sorcerer, Spellsword, Battlemage
Sleep Destruction Target at range Magic Continuous Damage Fatigue 1–15, +1–5 per level; duration 5 rounds, +2 per level 117 Mages Guild spell shop
Temple of Kynareth spell shop (members)
Spell Drain Destruction Touch Magic Damage Spell Points 1–50, +1–5 per level 87 Mages Guild spell shop
Temple of Kynareth spell shop (members)
Sphere of Negation Destruction Target at range Magic Disintegrate: chance 10%, +2% per level 243 Mages Guild spell shop
Temple of Kynareth spell shop (members)
Strength Leech Destruction Touch Magic Drain Strength 1–9, +1 per level 38 Mages Guild spell shop
Temple of Kynareth spell shop (members)
Toxic Cloud Destruction Area around you Poison Damage Health 1–25, +1–5 per level 102 Mages Guild spell shop
Temple of Kynareth spell shop (members)
Vampiric Touch Destruction Touch Magic Transfer Health (to you) 1–15, +1–5 per level 123 Mages Guild spell shop
Temple of Kynareth spell shop (members)
Wildfire Destruction Target at range Fire Continuous Damage Health 1–15, +1–5 per level; duration 1 round, +3 per level 102 Mages Guild spell shop
Temple of Kynareth spell shop (members)
Granted to vampires of clan Haarvenu (flat 5 spell points)
Wizard's Fire Destruction Target at range Fire Damage Health 1–15, +1–4 per level 48 Mages Guild spell shop
Temple of Kynareth spell shop (members)
Chameleon Illusion Self Magic Chameleon (Normal): duration 3 rounds, +1 per level 21 Mages Guild spell shop
Temple of Kynareth spell shop (members)
Starting spell: Illusion primary (Roleplay & Realism: Items skill rule)
Classic class start, when that rule is off: Spellsword, Nightblade
Invisibility Illusion Self Magic Invisibility (Normal): duration 3 rounds, +2 per level 54 Mages Guild spell shop
Temple of Kynareth spell shop (members)
Granted to vampires of clan Lyrezi (flat 5 spell points)
Light Illusion Self Magic Light: duration 1 round, +4 per level 25 Mages Guild spell shop
Temple of Kynareth spell shop (members)
Shadow Form Illusion Self Magic Shadow (Normal): duration 1 round, +1 per level 15 Mages Guild spell shop
Temple of Kynareth spell shop (members)
Banish Daedra Mysticism Touch Magic Dispel Daedra: chance 10%, +5% per level 315 Mages Guild spell shop
Temple of Kynareth spell shop (members)
Far Silence Mysticism Target at range Magic Silence: chance 35%, +2% per level; duration 1 round, +1 per level 229 Mages Guild spell shop
Temple of Kynareth spell shop (members)
Fenrik's Door Jam Mysticism Self Magic Lock: chance 6%, +1% per 10 levels 43 Mages Guild spell shop
Temple of Kynareth spell shop (members)
Starting spell: Mysticism primary (Roleplay & Realism: Items skill rule)
Classic class start, when that rule is off: Mage, Sorcerer, Healer
Holy Word Mysticism Area around you Magic Dispel Undead: chance 10%, +2% per level 324 Mages Guild spell shop
Temple of Kynareth spell shop (members)
Null Magicka Mysticism Touch Magic Dispel Magic: chance 10%, +2% per level 234 Mages Guild spell shop
Temple of Kynareth spell shop (members)
Open Mysticism Self Magic Open: chance 20%, +2% per level 90 Mages Guild spell shop
Temple of Kynareth spell shop (members)
Recall Mysticism Self Magic Teleport (first cast sets an anchor, the next returns you to it) 48 Mages Guild spell shop
Temple of Kynareth spell shop (members)
Starting spell: Mysticism primary (Roleplay & Realism: Items skill rule)
Granted to vampires of clan Montalion (flat 5 spell points)
Silence Mysticism Touch Magic Silence: chance 35%, +2% per level; duration 1 round, +1 per level 153 Mages Guild spell shop
Temple of Kynareth spell shop (members)
Granted to vampires of clan Lyrezi (flat 5 spell points)
Soul Trap Mysticism Touch Magic Soul Trap: chance 10%, +5% per level; duration 10 rounds, +2 per level 221 Mages Guild spell shop
Temple of Kynareth spell shop (members)
Tongues Mysticism Self Magic Comprehend Languages: chance 20%, +2% per level; duration 1 round, +1 per level 159 Mages Guild spell shop
Temple of Kynareth spell shop (members)
Wizard Lock Mysticism Self Magic Lock: chance 20%, +4% per level 174 Mages Guild spell shop
Temple of Kynareth spell shop (members)
Balyna's Antidote Restoration Self Magic Cure Poison: chance 15%, +5% per level 93 Mages Guild spell shop
Temple of Kynareth spell shop (members)
Balyna's Balm Restoration Self Magic Heal Health 1, +2–10 per 2 levels 15 Mages Guild spell shop
Temple of Kynareth spell shop (members)
Starting spell: Restoration primary (Roleplay & Realism: Items skill rule)
Classic class start, when that rule is off: Mage, Sorcerer, Healer
Charisma Restoration Self Magic Fortify Personality 1–10, +3–4 per level; duration 5 rounds, +1 per level 120 Mages Guild spell shop
Temple of Kynareth spell shop (members)
Cure Disease Restoration Self Magic Cure Disease: chance 15%, +5% per level 93 Mages Guild spell shop
Temple of Kynareth spell shop (members)
Cure Poison Restoration Self Magic Cure Poison: chance 60%, +2% per level 102 Mages Guild spell shop
Temple of Kynareth spell shop (members)
Feet of Notorgo Restoration Self Magic Fortify Speed 1–10, +3 per level; duration 5 rounds, +1 per level 120 Mages Guild spell shop
Temple of Kynareth spell shop (members)
Fortitude Restoration Self Magic Fortify Endurance 1–10, +3 per level; duration 5 rounds, +1 per level 120 Mages Guild spell shop
Temple of Kynareth spell shop (members)
Free Action Restoration Self Magic Free Action: duration 2 rounds, +1 per level 7 Mages Guild spell shop
Temple of Kynareth spell shop (members)
Heal Restoration Self Magic Heal Health 1–10, +5 per level 36 Mages Guild spell shop
Temple of Kynareth spell shop (members)
Granted to vampires of clan Thrafey (flat 5 spell points)
Iron Will Restoration Self Magic Fortify Willpower 1–10, +3 per level; duration 5 rounds, +1 per level 120 Mages Guild spell shop
Temple of Kynareth spell shop (members)
Jack of Trades Restoration Self Magic Fortify Luck 1–10, +3 per level; duration 5 rounds, +1 per level 120 Mages Guild spell shop
Temple of Kynareth spell shop (members)
Nimbleness Restoration Self Magic Fortify Agility 1–10, +3 per level; duration 5 rounds, +1 per level 120 Mages Guild spell shop
Temple of Kynareth spell shop (members)
Granted to vampires of clan Vraseth (flat 5 spell points)
Orc Strength Restoration Self Magic Fortify Strength 1–10, +2 per level; duration 5 rounds, +1 per level 102 Mages Guild spell shop
Temple of Kynareth spell shop (members)
Spell Absorption Restoration Self Magic Spell Absorption: chance 10%, +5% per level; duration 1 round, +1 per level 172 Mages Guild spell shop
Temple of Kynareth spell shop (members)
Stamina Restoration Self Magic Heal Fatigue 1–8, +2 per level 13 Mages Guild spell shop
Temple of Kynareth spell shop (members)
Troll's Blood Restoration Self Magic Regenerate Health 1, +1 per level; duration 5 rounds, +5 per level 92 Mages Guild spell shop
Temple of Kynareth spell shop (members)
Wisdom Restoration Self Magic Fortify Intelligence 1–10, +3 per level; duration 5 rounds, +1 per level 120 Mages Guild spell shop
Temple of Kynareth spell shop (members)
Buoyancy Thaumaturgy Self Cold Water Walking: duration 1 round, +1 per level 5 Mages Guild spell shop
Temple of Kynareth spell shop (members)
Starting spell: Thaumaturgy primary or major (Roleplay & Realism: Items skill rule)
Classic class start, when that rule is off: Mage, Sorcerer, Battlemage, Healer, Nightblade
Calm Humanoid Thaumaturgy Touch Magic Pacify Humanoid: chance 10%, +10% per level 339 Mages Guild spell shop
Temple of Kynareth spell shop (members)
Granted to every vampire (flat 5 spell points)
Charm Mortal Thaumaturgy Touch Magic Charm: chance 10%, +10% per level 150 Mages Guild spell shop
Temple of Kynareth spell shop (members)
Granted to every vampire (flat 5 spell points)
Levitate Thaumaturgy Self Magic Levitate: duration 2 rounds, +1 per level 33 Mages Guild spell shop
Temple of Kynareth spell shop (members)
Granted to every vampire (flat 5 spell points)
Quiet Undead Thaumaturgy Touch Magic Pacify Undead: chance 10%, +10% per level 339 Mages Guild spell shop
Temple of Kynareth spell shop (members)
Shalidor's Mirror Thaumaturgy Self Magic Spell Reflection: chance 35%, +1% per level; duration 1 round, +1 per level 193 Mages Guild spell shop
Temple of Kynareth spell shop (members)
Spell Reflection Thaumaturgy Self Magic Spell Reflection: chance 10%, +5% per level; duration 1 round, +1 per level 172 Mages Guild spell shop
Temple of Kynareth spell shop (members)
Spell Resistance Thaumaturgy Self Magic Spell Resistance: chance 25%, +2% per level; duration 1 round, +1 per level 123 Mages Guild spell shop
Temple of Kynareth spell shop (members)
Spell Shield Thaumaturgy Self Magic Spell Resistance: chance 50%, +2% per level; duration 1 round, +1 per level 198 Mages Guild spell shop
Temple of Kynareth spell shop (members)
Tame Thaumaturgy Touch Magic Pacify Animal: chance 10%, +10% per level 264 Mages Guild spell shop
Temple of Kynareth spell shop (members)
Water Walking Thaumaturgy Self Magic Water Walking: duration 5 rounds, +2 per level 17 Mages Guild spell shop
Temple of Kynareth spell shop (members)
Lycanthropy Illusion Self Magic Morph Self: changes a werewolf or wereboar into beast form 5 Granted when you become a werewolf or wereboar; not sold
Blood Leech Destruction Touch Poison Transfer Health (to the caster) 4, +1–4 per level — Enemy only: Blood Spider
Daemon Touch Destruction Touch Fire Damage Health 1, +1–7 per level
Damage Spell Points 1, +1–4 per level
— Enemy only: Fire Daemon
Wrack Destruction Touch Magic Transfer Health (to the caster) 1–6, +1 per level
Continuous Damage Spell Points 1–4, +1 per 2 levels; duration 1 round, +1 per 4 levels
— Enemy only: Will-o'-wisp
Bolt of Vengeance Destruction Area at range Shock Damage Health 1–25, +1–5 per level
Drain Agility 1–10
— Enemy only: Vengeful King Lysandus
Minor Shock Destruction Touch Shock Damage Health 2–10, +1–2 per level 22 Starting spell: your class has Destruction as a primary skill
Arcane Arrow Destruction Target at range Magic Damage Health 5–6, +1 per 2 levels 22 Starting spell: your class has Destruction as a primary or major skill
Gentle Fall Alteration Self Magic Slowfall: duration 2 rounds, +1 per 2 levels 6 Starting spell: your class has Alteration as a primary or major skill
Candle Illusion Self Magic Light: duration 4 rounds, +4 per level 28 Starting spell: your class has Illusion as a primary or major skill
Knick-Knack Mysticism Self Magic Create Item: duration 4 rounds, +1 per 2 levels 36 Starting spell: your class has Mysticism as a primary or major skill
Salve Bruise Restoration Self Magic Heal Health 3–6 12 Starting spell: your class has Restoration as a primary or major skill
Smelling Salts Restoration Self Magic Heal Fatigue 3–6 5 Starting spell: your class has Restoration as a primary skill
Rise Thaumaturgy Self Magic Levitate: duration 1 round, +1 per 2 levels 9 Starting spell: your class has Thaumaturgy as a primary skill
Knock Mysticism Self Magic Open: chance 8% 24 Starting spell: your class has Mysticism as a primary or major skill
Resurrection Restoration Touch Magic Resurrect: raises a fallen party member where they fell, with 30% of their health 48 Mages Guild and Temple of Kynareth spell shops, online only
Shared Cartography Mysticism Self Magic Shared Cartography: duration 20 rounds, +2 per level 26 Mages Guild and Temple of Kynareth spell shops, online only
Balyna's Healing Touch Restoration Touch Magic Heal Health 1, +2–10 per 2 levels 15 Starting spell: Healers, when Roleplay & Realism: Items' skill-based starting spells are off
Pyre Destruction Target at range — Damage Health 6–12, +2 per level — Enemy only: revenants of rank 2 and up
Aegis Bolt Alteration / Destruction Target at range Shock Damage Health 10–18, +2–3 per level 75 Mages Guild and Temple of Kynareth spell shops, offered only to a holder of the Battlemage specialization
Fleeting Hold Alteration / Illusion Target at range Magic Paralyze: chance 35%, +2% per 2 levels; duration 2 rounds, +1 per 4 levels 255 Mages Guild and Temple of Kynareth spell shops, offered only to a holder of the Trickster specialization
Rift Lance Alteration / Mysticism Target at range Magic Damage Health 8–16, +2–3 per level 66 Mages Guild and Temple of Kynareth spell shops, offered only to a holder of the Riftwalker specialization
Living Aegis Alteration / Restoration Self Magic Shield 10–20, +2–3 per level; duration 8 rounds, +1 per 2 levels
Heal Health 8–14, +1–2 per level
268 Mages Guild and Temple of Kynareth spell shops, offered only to a holder of the Warden specialization
Prismatic Ward Alteration / Thaumaturgy Self Magic Resist Fire: chance 25%, +2% per 2 levels; duration 10 rounds, +2 per 2 levels
Resist Frost: chance 25%, +2% per 2 levels; duration 10 rounds, +2 per 2 levels
Resist Shock: chance 25%, +2% per 2 levels; duration 10 rounds, +2 per 2 levels
630 Mages Guild and Temple of Kynareth spell shops, offered only to a holder of the Wardwright specialization
Shadow Bolt Destruction / Illusion Target at range Magic Damage Health 8–16, +2–3 per level 66 Mages Guild and Temple of Kynareth spell shops, offered only to a holder of the Shadowcaster specialization
Unravel Destruction / Mysticism Target at range Magic Damage Health 8–14, +2–3 per level
Silence: chance 30%, +2% per 2 levels; duration 3 rounds, +1 per 4 levels
232 Mages Guild and Temple of Kynareth spell shops, offered only to a holder of the Spellbreaker specialization
Blood Boil Destruction / Restoration Target at range Fire Damage Health 10–18, +2–3 per level 75 Mages Guild and Temple of Kynareth spell shops, offered only to a holder of the Bloodmage specialization
Chain Lightning Destruction / Thaumaturgy Target at range Shock Damage Health 10–18, +2–3 per level 75 Mages Guild and Temple of Kynareth spell shops, offered only to a holder of the Elementalist specialization
Psychic Lance Illusion / Mysticism Target at range Magic Damage Health 8–14, +2–3 per level 61 Mages Guild and Temple of Kynareth spell shops, offered only to a holder of the Seer specialization
Dawnbolt Illusion / Restoration Target at range Magic Damage Health 8–16, +2–3 per level 66 Mages Guild and Temple of Kynareth spell shops, offered only to a holder of the Lightbringer specialization
Beguile Illusion / Thaumaturgy Target at range Magic Pacify Humanoid: chance 30%, +2% per 2 levels
Charm: chance 30%, +2% per 2 levels
868 Mages Guild and Temple of Kynareth spell shops, offered only to a holder of the Enchanter specialization
Siphon Life Mysticism / Restoration Target at range Magic Damage Health 8–16, +2–3 per level 66 Mages Guild and Temple of Kynareth spell shops, offered only to a holder of the Necromancer specialization
Soul Lance Mysticism / Thaumaturgy Target at range Magic Soul Trap: chance 40%, +2% per 2 levels; duration 6 rounds, +1 per 2 levels
Damage Health 6–12, +2–3 per level
508 Mages Guild and Temple of Kynareth spell shops, offered only to a holder of the Soulbinder specialization
Sanctify Restoration / Thaumaturgy Self Magic Heal Health 12–20, +2–4 per level
Cure Poison: chance 100%
Cure Disease: chance 100%
300 Mages Guild and Temple of Kynareth spell shops, offered only to a holder of the Hierophant specialization
Sources (22)

Last edited 28 Oct 2026. View history · What links here.