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Professions Herbalism

Herbalism — Picking a patch

Property Appearance Range
Compass Orchid marker 150 m
World Small glints on patches —
Overworld Orchid diamonds such as Herbalism ×7 —

Patches grow outside towns. You can gather at any hour when enemies are not nearby, you are not fully encumbered and you are not at sea.

Look at a patch and its list names the herb (Pick Green Leaves, say) and offers Search with the Basket if you carry one. The Up arrow steps between them, or you can use the Sickle or Basket from your hotbar. Then press Interact (E). What happens next depends on the herb.

A common herb comes up in under a second, with nothing to time.

Uncommon and rare herbs require a Sickle. Hold E while the meter fills and keep still.

Action Result
Complete the hold without bruising Clean pick; +50% XP
Turn more than a few degrees or move about 0.25 m Bruised herb; 1 fewer unit, with a minimum of 1
Release E early Cancel without loss

A bruised herb does not count as unbruised when used in a brew.

With the Basket, press attack while each of three successive glints is visible. Pressing before a glint wastes that find.

Finds collected Food bonus Result
2 +25% Ordinary search
3 +50% Clean search

Intelligence increases movement tolerance during herb picking and the time available for each Basket glint. A patch disappears for you after both its herb and food are taken, returning the next day.

Gentle work on the Professions page prevents bruising and gives ordinary results without clean bonuses.

Sources (18)

Last edited 27 Oct 2026. View history · What links here.