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World Naval combat

Naval combat — Boarding and prizes

Press Interact within 32 m of a surrendered ship. Captain's Stars can extend this range. You can board at any speed: grapples pull the ships alongside while your sails lower and your ship slows to a stop. Defeat its captain and at least 70% of its defenders to capture it.

Ships cannot ram one another; collisions cause no ramming damage and do not lock the hulls together.

Choose cargo in the prize window, then select an additional benefit: repairs, ammunition or replacement crew. Repairs restore 40% of hull and sails; recruiting restores 60% of crew losses.

Finally, scuttle the vessel, abandon it or claim it. A claimed ship retains its damage, has no crew and is worth one quarter of its usual base price.

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Last edited 27 Oct 2026. View history · What links here.