Items Food and camping items
Food and camping items
Compare food and camping items below. Open an item for its requirements, variants and sale-price breakdown.
Items of this type
| Item | Default value (gold) | Material | Crafting profession | Required rank | Location |
|---|---|---|---|---|---|
| Apple | 1–10 | — | — | — | Basket search at a herb patch (once a day a patch): Mountain, Woodlands, Mountain Woods and Haunted Woodlands. |
| Bedroll | 80 | — | — | — | Sold at General Stores online. |
| Bread | 5 | — | — | — | General Store provisions. |
| Campfire | 40 | — | — | — | Always on sale at General Stores and Pawn Shops; new characters start with one. |
| Camping Equipment | 150 | — | — | — | General Stores (better ones); new characters start with a worn set. |
| Canary Rockfish | 200 | — | — | — | A rare trophy catch when netting fish in the sea; the best shops can also stock them. |
| Cooked Fish | 6 | — | — | — | Cooked from Raw Fish at a campfire. |
| Crucian Carp | 300 | — | — | — | A rare trophy catch when netting fish in the sea; the best shops can also stock them. |
| Egg | 20 | — | — | — | Basket search at a herb patch, in every climate. |
| Ember Jar | 15 | — | — | — | General Stores; dungeon piles and some enemies. |
| Firewood | 8 | — | — | — | General Stores; dungeon piles. |
| Fish | 30 | — | — | — | Netted with a Fishing-Net; Climates & Calories’ Raw Fish stands in for it when that mod is on. |
| Juvenile Finulon | 1,000 | — | — | — | A rare trophy catch when netting fish in the sea; the best shops can also stock them. |
| Largemouth Bass | 100 | — | — | — | A rare trophy catch when netting fish in the sea; the best shops can also stock them. |
| Longnose Butterflyfish | 10 | — | — | — | A rare trophy catch when netting fish in the sea; the best shops can also stock them. |
| Mackerel | 5 | — | — | — | A rare trophy catch when netting fish in the sea; the best shops can also stock them. |
| Meat | 15 | — | — | — | Cooked from Raw Meat at a campfire. |
| Meditation Candle | 35 | — | — | — | Alchemists; loot. |
| Mushroom | 20 | — | — | — | Basket search at a herb patch, in every climate. |
| Orange | 2–10 | — | — | — | Basket search at a herb patch: Desert, Subtropical, Swamp and Rainforest. |
| Rations | 20 | — | — | — | Every General Store and Pawn Shop keeps a full stack; new characters start with two. |
| Raw Fish | 4 | — | — | — | Net haul in any water (1–2 fish; a school adds 1, a Netter 2). Also the butchery of a Slaughterfish. |
| Raw Meat | 8 | — | — | — | Butchery of a skinned body (any Animal that gives a hide except the Slaughterfish, Harpy, Dreugh and Dragonling). |
| Restorative Tonic | 30 | — | — | — | General Stores and Alchemists; loot. |
| Sleeping Draught | 45 | — | — | — | Alchemists; loot. |
| Waking Salts | 40 | — | — | — | Alchemists; loot. |
| White Zebra Angelfish | 1,000 | — | — | — | A rare trophy catch when netting fish in the sea; the best shops can also stock them. |
Sources (23)
- src/characters/itemTemplates.json
- src/characters/weapons.js
- src/combat/rriEnemyEquipment.js
- src/net/alchemyLaw.js
- src/net/nodeLaw.js
- src/net/professionLaw.js
- src/net/recipeLaw.js
- src/net/trophyLaw.js
- src/systems/banking.js
- src/systems/healingSupply.js
- src/systems/loot/loot.js
- src/systems/merchantYards.js
- src/systems/naval/etherShips.js
- src/systems/naval/fishingBoats.js
- src/systems/naval/navalShips.js
- src/systems/poisons.js
- src/systems/roleplayRealismItems/rriItems.js
- src/systems/roleplayRealismItems/rriRealism.js
- src/systems/sea/seaEvents.js
- src/systems/seaRaiders.js
- src/systems/serpent/serpentSite.js
- src/systems/shipyards.js
- src/systems/shopStock.js
Last edited 27 Oct 2026. View history · What links here.