Carriages
Drivers wait outside walled city gates. Talk to one and choose a destination on the driver's map. The fare adds 1 gold per travel day to the usual inn costs. Travel advances your character's time. Online drivers refuse daytime journeys to characters harmed by sunlight.
Sources (20)
- src/systems/travel/travel.js
- src/systems/travel/travelPorts.js
- src/systems/transport.js
- bible/06-Systems/Travel-Options.md
- src/systems/travel/
- src/ui/travel/
- src/systems/timeScale.js
- src/scenes/travelView.js
- src/player/travelCamera.js
- src/ui/travel/travelViewHud.js
- src/systems/travel/travelRoute.js
- src/systems/weather/owForecast.js
- bible/06-Systems/Travel-View.md
- src/systems/immersiveTravel.js
- src/world/immersiveTravelGates.js
- bible/06-Systems/Immersive-Travel.md
- src/systems/portalStone.js
- src/systems/party/partyTravel.js
- bible/06-Systems/Portal-Stone.md
- src/scenes/portalGates.js
Last edited 27 Oct 2026. View history · What links here.