Saved revision 11. Current page.
Deadlands Ember
Deadlands Ember is a belonging in DFO Online.
Default price: 5,000 gold per item (base value).
Where to find it
Dropped by Oblivion Gate bosses and in Sea Serpent hoards; stacks; bound to you.
Details
| Property | Details |
|---|---|
| Weight (kg) | 0.25 |
| Base value (gold) | 5000 |
| Use | The Oblivion Gate’s currency: spend it at the Sigil Broker for the day’s set pieces, and it is one ingredient of a Daedric Ingot. |
Base gold value is not a guaranteed shop offer; prices can change with the shop, condition and trading modifiers.
Sale prices
Prices are gold per item, at full condition. The sale column follows the comparison in Item sale prices; the shop and your trading stats can change the offer.
| Variant | Base value (gold) | Sale reference (gold) | Buyer |
|---|---|---|---|
| Deadlands Ember | 5,000 | Cannot sell: bound | Bound |
See Items and supplies, or browse the Item list.
Event reference
See Event resources for acquisition and uses, Event shops for spending, and Special Events for the encounter guides.
Sources (76)
- src/characters/itemTemplates.json
- src/characters/clothing.js
- bible/06-Systems/Systems.md
- src/systems/item/itemTemplatesData.js
- src/systems/item/itemKinds.js
- src/systems/shopStock.js
- src/systems/poisons.js
- src/systems/playerTorch.js
- src/systems/roleplayRealismItems/rriRealism.js
- vendor/roleplay-realism-items/ItemTemplates.json
- vendor/dfu-text/Internal_Items.csv
- src/net/recipeLaw.js
- src/net/professionLaw.js
- bible/06-Systems/Professions-Arc.md
- src/systems/walletItem.js
- src/systems/portalStone.js
- src/systems/rest/restItems.js
- src/systems/foraging/
- bible/06-Systems/Wallet.md
- bible/06-Systems/Rest-Arc.md
- src/systems/physicalItems.js
- src/scenes/physicalItemsLayer.js
- vendor/physical-items/
- bible/06-Systems/Physical-Items.md
- src/systems/roleplayRealismItems/
- vendor/roleplay-realism-items/
- bible/06-Systems/Roleplay-Realism-Items.md
- src/systems/gate/gateSpoils.js
- src/systems/ayleidStones.js
- src/systems/eliteGates/weirKeyRow.js
- src/systems/starfall/starglass.js
- src/systems/iliac/iliacItems.js
- src/net/bagLaw.js
- src/systems/professions/profTemplates.js
- src/systems/survival/items.js
- src/systems/survival/food.js
- src/systems/rest/restItemRows.js
- src/systems/upkeep/upkeepItemRows.js
- src/systems/thunderlock.js
- src/systems/gems.js
- src/systems/loot/gemGrades.js
- src/systems/comeSailAway/comeSailAwayItems.js
- src/systems/naval/navalStores.js
- src/systems/naval/tradeGoods.js
- src/systems/naval/treasureCharts.js
- src/systems/legacy/heirloom.js
- src/systems/livingWorld/keepsake.js
- src/systems/festival/soulCake.js
- src/systems/festival/festivalRows.js
- src/systems/foraging/foragingLaw.js
- src/systems/deepWater/deepWatersFishRows.js
- vendor/foraging/ItemTemplates.json
- vendor/climates-calories/ItemTemplates.json
- vendor/iliac-puddle-no-more/ItemTemplates.json
- vendor/come-sail-away/ItemTemplates.json
- bible/06-Systems/Portal-Stone.md
- bible/06-Systems/Witches-Festival.md
- src/systems/aetheric.js
- src/net/festivalLaw.js
- src/systems/inventory.js
- src/systems/armorMaterials.js
- src/characters/weapons.js
- src/characters/equipRules.js
- src/characters/itemTemplates.json
- src/systems/item/itemTemplates.js
- src/systems/loot/lootRarity.js
- src/systems/sigil/sigilSets.js
- src/systems/festival/festivalClient.js
- src/systems/questlines/qlActs.js
- src/systems/sigil/sigilBroker.js
- src/net/eliteGates/egPay.js
- src/net/insignia.js
- src/systems/starfall/starglassRow.js
- src/net/starfall/starfallLaw.js
- src/systems/roleplayRealismItems/rriItems.js
- src/systems/roleplayRealismItems/rriRealism.js