Items Belongings Book
Book
Book is a belonging.
Default price: 300–770 gold per item (base value). Varies by version or material; see the price breakdown.
Where to find it
Booksellers, General Stores and Pawn Shops; also random book loot.
Details
| Property | Details |
|---|---|
| Weight (kg) | 2 |
| Base value (gold) | 2500 |
| Use | A book of the game’s library. Titles and prices vary. |
Base gold value is not a guaranteed shop offer; prices can change with the shop, condition and trading modifiers.
Sale prices
Prices are gold per item, at full condition. The sale column follows the comparison in Item sale prices; the shop and your trading stats can change the offer.
| Variant | Base value (gold) | Sale reference (gold) | Buyer |
|---|---|---|---|
| Library titles (price by title) | 300–770 | 97–251 | Bookseller / shop |
Books take their actual value from their title’s book file, not the 2,500-gold fallback template. This range covers the original library at full condition. Every copy of the same title has the same unmodified value.
See Items and supplies, or browse the Item list.
Sources (59)
- src/characters/itemTemplates.json
- src/characters/clothing.js
- bible/06-Systems/Systems.md
- src/systems/item/itemTemplatesData.js
- src/systems/item/itemKinds.js
- src/systems/shopStock.js
- src/systems/poisons.js
- src/systems/playerTorch.js
- src/systems/roleplayRealismItems/rriRealism.js
- vendor/roleplay-realism-items/ItemTemplates.json
- vendor/dfu-text/Internal_Items.csv
- src/net/recipeLaw.js
- src/net/professionLaw.js
- bible/06-Systems/Professions-Arc.md
- src/systems/walletItem.js
- src/systems/portalStone.js
- src/systems/rest/restItems.js
- src/systems/foraging/
- bible/06-Systems/Wallet.md
- bible/06-Systems/Rest-Arc.md
- src/systems/physicalItems.js
- src/scenes/physicalItemsLayer.js
- vendor/physical-items/
- bible/06-Systems/Physical-Items.md
- src/systems/roleplayRealismItems/
- vendor/roleplay-realism-items/
- bible/06-Systems/Roleplay-Realism-Items.md
- src/systems/gate/gateSpoils.js
- src/systems/ayleidStones.js
- src/systems/eliteGates/weirKeyRow.js
- src/systems/starfall/starglass.js
- src/systems/iliac/iliacItems.js
- src/net/bagLaw.js
- src/systems/professions/profTemplates.js
- src/systems/survival/items.js
- src/systems/survival/food.js
- src/systems/rest/restItemRows.js
- src/systems/upkeep/upkeepItemRows.js
- src/systems/thunderlock.js
- src/systems/gems.js
- src/systems/loot/gemGrades.js
- src/systems/comeSailAway/comeSailAwayItems.js
- src/systems/naval/navalStores.js
- src/systems/naval/tradeGoods.js
- src/systems/naval/treasureCharts.js
- src/systems/legacy/heirloom.js
- src/systems/livingWorld/keepsake.js
- src/systems/festival/soulCake.js
- src/systems/festival/festivalRows.js
- src/systems/foraging/foragingLaw.js
- src/systems/deepWater/deepWatersFishRows.js
- vendor/foraging/ItemTemplates.json
- vendor/climates-calories/ItemTemplates.json
- vendor/iliac-puddle-no-more/ItemTemplates.json
- vendor/come-sail-away/ItemTemplates.json
- bible/06-Systems/Portal-Stone.md
- bible/06-Systems/Witches-Festival.md
- src/systems/shopStock.js
- src/systems/loot/loot.js
Last edited 28 Oct 2026. View history · What links here.