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Daedra Lord

Daedra Lord is a monster.

Statistics

Property Description
Kind Monster
Level 21
Health 100–240
Damage 40–100
Armour (lower is tougher) -10
Weapon material needed Mithril
Traits Casts spells
Sees through invisibility
Natural hide (Physical Combat overhaul) takes ×0.95 damage

These are the default figures with Meaner Monsters and Enemy Expansion enabled. Dungeon difficulty and other combat modifiers can change an encounter. See Enemies for material requirements and the full comparison.

Spellcasting

See Enemy spellcasting for casting range, spell points and the shared rules.

Loot

Loot Regular Dungeon Elite Dungeon
Gold before Luck 30–70 30–70
Weapon roll — —
Armour roll — —
Pre-enchanted roll 8% 9%
Other treasure Regular Dungeon Elite Dungeon
Plant ingredients — —
Daedra's Heart — —
Other alchemy ingredients — —
Clothing 5% 6%
Books 5% 6%
Religious items 10% 12%
Potion or recipe — —

These are the first category rolls, before retention and the final loot cap, rather than final corpse-drop chances. Gold is before the Luck multiplier. Worn equipment and special rewards are separate. See Enemy loot tables for ingredient scaling, extra Elite rewards and material drops.

Sources (33)