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The Mummy's Finger

The Mummy's Finger is a quest.

Details

Property Description
Giver Commoners
Membership Male only
Requirements Level 4+
Summary Ferry a mummy's finger to a sage and end the mummy's curse by destroying it in its tomb.

Objectives

Use the location names in your quest journal. Follow map markers when they are available.

Step Objective Optional
1 Take the package to the innkeeper in the named town No
2 Ask around about the requested item, and show it to someone learned in curses No
3 Destroy the mummy in its tomb in the quest dungeon to end the curse No

Choices

Decision Choice
The curse ends at the mummy's tomb, or it follows the requested item to whoever holds it next. Destroy the mummy in its tomb
The curse ends at the mummy's tomb, or it follows the requested item to whoever holds it next. Pass the requested item on to a stranger

Outcomes

Added gear requires a successful quest payment and a qualifying outcome. Quest mail alone does not count as payment.

Outcome Gold multiplier Gear choice
The mummy is destroyed in its tomb, and its curse with it. 125% Yes; one reward tier higher
You passed the requested item on to a stranger, and the curse went with it. No added payment No
A thousand and one nights passed, and the curse ran its course. No added payment No
The mummy still walks at midnight. No added payment No

With Questlines enabled, these outcomes control the added rewards. Gold multipliers apply only to gold the quest actually pays. A gear choice offers a weapon, armour and jewellery; keep one. See Quest rewards and loot for rarity, payment and online reward rules.

Possible quest foes

Foe Group size
Mummy 1

These are the script’s possible foe groups, including conditional encounters. They are not all guaranteed to appear together; repeated attacks and ordinary dungeon enemies can add more. Follow a foe’s reference for its combat rules before choosing weapons.

See Quest reference for offer requirements across quests.

Sources (18)