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Starting a questline
Taking a questline
Start a questline through one of these sources:
| Source | How to start |
|---|---|
| Town Notice Board | Help wanted, then Take |
| Mages Guild hall, temple or tavern | Accept an offered story line |
| Quest giver’s door or Quests tab | Select the questline |
Later steps begin at least one game hour after the previous step. A failed later step returns after one game day; a failed first step puts the line back on offer.
Introductions
Eight short lines teach features. Check mode and level before choosing one. Individual steps can also require the relevant feature to be enabled.
| Questline | Steps | Minimum level | Mode | Quest giver |
|---|---|---|---|---|
| The Court Crafter | 3 | 2 | Online | a court crafter |
| The Smith’s Secrets | 2 | 4 | Either | an armorer |
| The Harbormaster’s Word | 3 | 5 | Either | a harbormaster |
| The Merchant’s Road | 2 | 3 | Either | a stable master |
| A Seat at the Table | 2 | 2 | Either | a tavern regular |
| The Herald’s Call | 2 | 6 | Online | the Arena’s Herald |
| The Bay’s Troubles | 2 | 6 | Online | a captain of the watch |
| Written in the Stars | 2 | 3 | Online | an astrologer |
Sources (12)
- src/systems/questlines/
- src/ui/questlines/
- src/scenes/quest/questlineOffers.js
- bible/06-Systems/Questlines-Arc.md
- src/systems/questlines/qlLines.js
- src/systems/questlines/quests/
- src/systems/questlines/sheets/questlines.json
- src/systems/questlines/qlRewards.js
- src/systems/questlines/qlLineRunner.js
- src/net/questlineClaims.js
- src/systems/questlines/qlLines.js
- src/systems/questlines/qlLineRunner.js