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Choosing difficulty and character mode
Average reflexes is a reasonable starting point while learning combat. Higher reflex settings demand faster reactions.
Read the death rules before choosing a character mode. Bloodline characters face permanent death; Enduring characters survive with an aging penalty. See Families and heirs for inheritance and heirs.
Sources (30)
- src/ui/chargen.js
- src/ui/enhanced/enhancedChargen.js
- src/systems/chargen.js
- src/systems/chargenSession.js
- src/systems/stockClasses.js
- src/systems/customClass.js
- src/systems/specialAdvantages.js
- src/systems/classQuestions.js
- src/systems/biography.js
- src/formats/biogFile.js
- src/systems/races.js
- src/combat/pcaao.js
- src/combat/formulas.js
- src/systems/spellcast.js
- src/systems/advancement.js
- src/characters/enemy/enemyAttack.js
- src/systems/startingGear.js
- src/systems/roleplayRealismItems/rriKits.js
- src/systems/roleplayRealismItems/rriInstall.js
- src/systems/survival/items.js
- src/ui/levelingChoice.js
- src/ui/legacy/legacyModelChoice.js
- src/systems/legacy/settings.js
- src/systems/online/onlineLane.js
- src/systems/realmCopyMark.js
- src/ui/enhanced/enhancedMenu.js
- src/ui/enhanced/bringOnlineButton.js
- src/systems/online/onlineCheckpoint.js
- src/systems/rest/rest.js
- bible/04-Characters/Stock-Classes.md