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Daggerfall Enemy Expansion
Based on the Daggerfall Unity mod Daggerfall Enemy Expansion by Kamer and Kab. It is on by default and always on online.
- New enemies: 35 new monsters, among them the boss Vengeful King Lysandus, and 15 new human classes that scale to your level, including Druids, Knight Riders, three Necromancers, Dark Slayers, Witch Defenders and Bounty Hunters.
- Encounters: 39 encounter tables cover the 19 dungeon types, the sea and every climate by day, night and city night. Each dungeon has the same encounters for everyone online.
- New spells: Blood Leech, Daemon Touch, Wrack and Bolt of Vengeance. There are on-hit effects too: lizard paralysis, bat and ghoul disease, and the gloom wraith's silence.
- The Troll needs silver or better to be cut, and fire is its weakness. Ten seconds after it falls a new troll rises, unless a spell burns the corpse to ash.
- Hunting: nine of the new animals can be skinned; see Gathering.
Sources (27)
- src/characters/meanerMonsters.js
- src/systems/enemyExpansion/
- bible/04-Characters/Enemy-Expansion.md
- bible/04-Characters/Meaner-Monsters.md
- src/combat/pcaaoMeanerMonsters.js
- src/characters/enemy/enemyBasics.js
- src/systems/enemyExpansion/dexInstall.js
- src/systems/enemyExpansion/mudexTableText.js
- vendor/daggerfall-enemy-expansion/MonsterBase.mdb.csv
- vendor/daggerfall-enemy-expansion/ClassBase.mdb.csv
- vendor/daggerfall-enemy-expansion/ClassicMonsterReplacement.mdb.csv
- vendor/daggerfall-enemy-expansion/CareerBase.cdb.csv
- vendor/mudex/MUDEX_Monsters.mdb.csv
- src/systems/diseases.js
- src/systems/enemySpells.js
- src/combat/pcaao.js
- src/characters/enemy/enemyEntity.js
- src/systems/enemyExpansion/dexEquipment.js
- src/systems/enemyExpansion/dexTroll.js
- src/systems/roleplayRealismItems/rriRealism.js
- src/systems/loot/loot.js
- src/systems/loot/lootThemes.js
- src/scenes/hostCombat.js
- src/systems/eliteFoes.js
- src/systems/foeLootCap.js
- src/systems/unleveledLoot.js
- src/world/spawnedDungeons.js