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An Object Lesson

An Object Lesson is a quest.

Details

Property Description
Giver Merchants
Membership Male only
Requirements Any level
Summary Steal a magic item from a rival's store and leave the merchant's note, or double-cross him and sell it to the rival.

Objectives

Use the location names in your quest journal. Follow map markers when they are available.

Step Objective Optional
1 Steal the magic item from the competitor's store, the quest house in the named town No
2 Leave your quest giver's note anywhere inside the quest house No
3 Bring the magic item to your quest giver in the named town within the quest house days No
4 Or sell the magic item to the competitor in the named town for the gem Yes

Choices

Decision Choice
The competitor offers the gem for the magic item you stole. Sell the magic item to the competitor
The competitor offers the gem for the magic item you stole. Refuse, for the magic item is your quest giver's

Outcomes

Added gear requires a successful quest payment and a qualifying outcome. Quest mail alone does not count as payment.

Outcome Gold multiplier Gear choice
You sold the magic item to the competitor for the gem, and your quest giver was left with nothing. 100% No
You turned down the competitor's the gem and brought the magic item home to your quest giver. 100% Yes
Your quest giver has the magic item, and the competitor has the note. 100% Yes
The magic item never reached your quest giver in time. No added payment No
Outcome Change type Target Change
You sold the magic item to the competitor for the gem, and your quest giver was left with nothing. Faction reputation The Merchants -3
You turned down the competitor's the gem and brought the magic item home to your quest giver. Faction reputation The Merchants +3

With Questlines enabled, these outcomes control the added rewards. Gold multipliers apply only to gold the quest actually pays. A gear choice offers a weapon, armour and jewellery; keep one. See Quest rewards and loot for rarity, payment and online reward rules.

Possible quest foes

Foe Group size
Warrior 2
Knight 1
Battlemage 1
Rogue 2

These are the script’s possible foe groups, including conditional encounters. They are not all guaranteed to appear together; repeated attacks and ordinary dungeon enemies can add more. Follow a foe’s reference for its combat rules before choosing weapons.

See Quest reference for offer requirements across quests.

Online, a failed outcome does not apply its faction-reputation penalties. Legal-standing changes and choices made during the quest are separate.

Sources (18)