Unofficial DFO Wiki
Account…

Quests Quest reference

The Jewel Heist

The Jewel Heist is a quest.

Details

Property Description
Giver Thieves Guild
Membership Member
Requirements Rank 1+
Summary Slip a jewel out of a mansion guarded by bears, scorpions and a thief.

Objectives

Use the location names in your quest journal. Follow map markers when they are available.

Step Objective Optional
1 Slip the jewellery out of the quest destination in the named town No
2 Get the jewellery back to your quest giver in the named town No

Outcomes

Added gear requires a successful quest payment and a qualifying outcome. Quest mail alone does not count as payment.

Outcome Gold multiplier Gear choice
The jewellery is out of the quest destination, and the guild fee is in your purse. 100% Yes
The heist went on without you. No added payment No

With Questlines enabled, these outcomes control the added rewards. Gold multipliers apply only to gold the quest actually pays. A gear choice offers a weapon, armour and jewellery; keep one. See Quest rewards and loot for rarity, payment and online reward rules.

Possible quest foes

Foe Group size
Grizzly Bear 1
Giant Scorpion 1
Ranger 1
Thief 1

These are the script’s possible foe groups, including conditional encounters. They are not all guaranteed to appear together; repeated attacks and ordinary dungeon enemies can add more. Follow a foe’s reference for its combat rules before choosing weapons.

See Quest reference for offer requirements across quests.

Sources (18)

Last edited 29 Oct 2026. View history · What links here.