Enemies and creatures Enemy List
Grizzly Bear
Bear usually refers to the Grizzly Bear, an animal encountered in Daggerfall Online. It supplies Bear Hide and meat when hunted.
Statistics
| Property | Grizzly Bear |
|---|---|
| Level | 4 |
| Health | 50–100 |
| Damage | 1–20 |
| Armour | 7 |
These are the base creature figures from the Enemies. Dungeon difficulty, variants and other combat modifiers can change an encounter. Lower creature armour values indicate tougher protection.
Hunting rewards
| Rule | Value |
|---|---|
| Killing blow | Your own |
| Tool | Skinning Knife |
| Profession requirement | Hunting 10 |
| Ordinary yield | 1 Bear Hide |
| Clean pelt | 50% chance of a second hide |
| Untorn trace | Separate chance of Big Tooth |
Bear Hides can become Cured Leather or Wool. Ram Kits use whole hides.
See Hunting for tracing, ownership and meat, Bear Hide for uses, and Enemies for the complete enemy reference.
Loot
This enemy has no gold or item rolls in the treasure table. Hunting rewards and special rewards are separate; see Enemy loot tables and Hunting.
Sources (44)
- src/characters/meanerMonsters.js
- src/systems/enemyExpansion/
- bible/04-Characters/Enemy-Expansion.md
- bible/04-Characters/Meaner-Monsters.md
- src/combat/pcaaoMeanerMonsters.js
- src/characters/enemy/enemyBasics.js
- src/systems/enemyExpansion/dexInstall.js
- src/systems/enemyExpansion/mudexTableText.js
- vendor/daggerfall-enemy-expansion/MonsterBase.mdb.csv
- vendor/daggerfall-enemy-expansion/ClassBase.mdb.csv
- vendor/daggerfall-enemy-expansion/ClassicMonsterReplacement.mdb.csv
- vendor/daggerfall-enemy-expansion/CareerBase.cdb.csv
- vendor/mudex/MUDEX_Monsters.mdb.csv
- src/systems/diseases.js
- src/systems/enemySpells.js
- src/combat/pcaao.js
- src/characters/enemy/enemyEntity.js
- src/systems/enemyExpansion/dexEquipment.js
- src/systems/enemyExpansion/dexTroll.js
- src/systems/roleplayRealismItems/rriRealism.js
- src/systems/loot/loot.js
- src/systems/loot/lootThemes.js
- src/scenes/hostCombat.js
- src/systems/eliteFoes.js
- src/systems/foeLootCap.js
- src/systems/unleveledLoot.js
- src/world/spawnedDungeons.js
- src/net/professionLaw.js
- src/net/nodeLaw.js
- src/net/marksLaw.js
- src/net/recipeLaw.js
- src/net/bagLaw.js
- src/systems/traceAct.js
- src/scenes/huntHost.js
- src/scenes/gatherHost.js
- src/ui/nodeMarks.js
- src/ui/professions/profPages.js
- src/systems/professions/profTemplates.js
- src/systems/materialsBag.js
- bible/06-Systems/Professions-Arc.md
- bible/06-Systems/Foraging.md
- src/net/alchemyLaw.js
- src/net/marketLaw.js
- src/net/writLaw.js
Last edited 29 Oct 2026. View history · What links here.