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Enemies and creatures Enemy List

Frost Daedra

Frost Daedra is a monster.

Statistics

Property Description
Kind Monster
Level 17
Health 25–130
Damage 15–50
Armour (lower is tougher) -3
Weapon material needed Mithril
Traits Casts spells
Sees through invisibility
Natural hide (Physical Combat overhaul) takes ×1.04 from blunt weapons and ×0.84 from others

These are the default figures with Meaner Monsters and Enemy Expansion enabled. Dungeon difficulty and other combat modifiers can change an encounter. See Enemies for material requirements and the full comparison.

Spellcasting

Spell Casting method
Ice Bolt Spellbook
Ice Storm Spellbook

See Enemy spellcasting for casting range, spell points and the shared rules.

Loot

Loot Regular Dungeon Elite Dungeon
Gold before Luck 10–40 10–40
Weapon roll 1% 1%
Armour roll 1% 1%
Pre-enchanted roll 5% 6%
Other treasure Regular Dungeon Elite Dungeon
Plant ingredients — —
Mixed creature ingredients — —
Other alchemy ingredients — —
Clothing 5% 6%
Books 5% 6%
Religious items 10% 12%
Potion or recipe — —

These are the first category rolls, before retention and the final loot cap, rather than final corpse-drop chances. Gold is before the Luck multiplier. Worn equipment and special rewards are separate. See Enemy loot tables for ingredient scaling, extra Elite rewards and material drops.

Sources (33)

Last edited 28 Oct 2026. View history · What links here.