Saved revision 8. Current page.
Arcane Essence
Arcane Essence is a material in DFO Online.
Default price: No fixed gold price (Stores only).
Details
| Property | Details |
|---|---|
| Weight (kg) | 0.1 |
| Base value (gold) | 32 |
| Use | The yield of disenchanting a crafted piece; used in enchanting. |
| Source | Disenchanting at an enchanter’s station. |
| Track | Enchanting |
| Tier | 3 |
| From | Disenchant a crafted piece at an enchanting station: 1 Essence per 100 enchantment points it carried (a Disenchanter gets 2). |
Base gold value is not a guaranteed shop offer; prices can change with the shop, condition and trading modifiers.
Sale prices
Stores only.
This resource has no pack form for an ordinary NPC counter sale. Trade it through the Market or use it from the Stores; its silver reference value and any writ reward are separate from a gold sale price.
Related: Professions, The Notice Board.
Reference value: 4 silver per unit. This is used by profession calculations, not a guaranteed player sale price. See Market fees before selling.
See Gathering, Items and supplies, or browse the Item list.
A Master's work also consumes 10 Arcane Essence, in addition to its recipe and other catalysts.
Sources (78)
- src/systems/chopAct.js
- src/systems/mineAct.js
- src/systems/herbAct.js
- src/systems/traceAct.js
- src/systems/fishAct.js
- src/scenes/gatherHost.js
- src/systems/gatherSounds.js
- src/render/nodeGlint.js
- bible/06-Systems/Professions-Arc.md
- src/systems/foraging/
- vendor/foraging/
- bible/06-Systems/Foraging.md
- src/net/bagLaw.js
- src/systems/materialsBag.js
- src/net/profBook.js
- bible/06-Systems/Materials-Bag.md
- src/net/professionLaw.js
- src/net/nodeLaw.js
- src/net/recipeLaw.js
- src/net/alchemyLaw.js
- src/net/motherlodeLaw.js
- src/net/townSeatLaw.js
- src/systems/foraging/foragingCore.js
- src/systems/potionRecipes.js
- src/characters/itemTemplates.json
- src/characters/clothing.js
- bible/06-Systems/Systems.md
- src/systems/item/itemTemplatesData.js
- src/systems/item/itemKinds.js
- src/systems/shopStock.js
- src/systems/poisons.js
- src/systems/playerTorch.js
- src/systems/roleplayRealismItems/rriRealism.js
- vendor/roleplay-realism-items/ItemTemplates.json
- vendor/dfu-text/Internal_Items.csv
- src/systems/walletItem.js
- src/systems/portalStone.js
- src/systems/rest/restItems.js
- bible/06-Systems/Wallet.md
- bible/06-Systems/Rest-Arc.md
- src/systems/physicalItems.js
- src/scenes/physicalItemsLayer.js
- vendor/physical-items/
- bible/06-Systems/Physical-Items.md
- src/systems/roleplayRealismItems/
- vendor/roleplay-realism-items/
- bible/06-Systems/Roleplay-Realism-Items.md
- src/systems/gate/gateSpoils.js
- src/systems/ayleidStones.js
- src/systems/eliteGates/weirKeyRow.js
- src/systems/starfall/starglass.js
- src/systems/iliac/iliacItems.js
- src/systems/professions/profTemplates.js
- src/systems/survival/items.js
- src/systems/survival/food.js
- src/systems/rest/restItemRows.js
- src/systems/upkeep/upkeepItemRows.js
- src/systems/thunderlock.js
- src/systems/gems.js
- src/systems/loot/gemGrades.js
- src/systems/comeSailAway/comeSailAwayItems.js
- src/systems/naval/navalStores.js
- src/systems/naval/tradeGoods.js
- src/systems/naval/treasureCharts.js
- src/systems/legacy/heirloom.js
- src/systems/livingWorld/keepsake.js
- src/systems/festival/soulCake.js
- src/systems/festival/festivalRows.js
- src/systems/foraging/foragingLaw.js
- src/systems/deepWater/deepWatersFishRows.js
- vendor/foraging/ItemTemplates.json
- vendor/climates-calories/ItemTemplates.json
- vendor/iliac-puddle-no-more/ItemTemplates.json
- vendor/come-sail-away/ItemTemplates.json
- bible/06-Systems/Portal-Stone.md
- bible/06-Systems/Witches-Festival.md
- src/net/masterLaw.js
- bible/06-Systems/Professions-Arc.md