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The Wrothgarian open zone — Enemies

Enemy property Multiplier
Health and damage near the edge 4×
Health and damage deeper in 5–8×
Pack size 4×
Giant size 4×
Town-guard strength 10×

Elite halls

Rings are listed from outside inward.

Ring Elite halls
1 10
2 8
3 6
4 4

The 28 elite halls move every 24 hours. The zone’s real dungeons are sealed.

Greater Giants

Eight Greater Giants roam the zone, two per ring, marked by skulls on the map. At half health a Greater Giant calls ten more giants. Defeated Greater Giants stay dead for 30 minutes.

Sources (4)