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Vampire

Vampire is a monster.

Statistics

Property Description
Kind Monster
Level 19
Health 28–154
Damage 20–50
Armour (lower is tougher) -2
Weapon material needed Silver
Traits Vampirism on hit (0.6%), plague (1.4%)
Casts spells
Silver weapons deal double damage
Sees through invisibility

These are the default figures with Meaner Monsters and Enemy Expansion enabled. Dungeon difficulty and other combat modifiers can change an encounter. See Enemies for material requirements and the full comparison.

Spellcasting

Spell Casting method
Sleep Spellbook

See Enemy spellcasting for casting range, spell points and the shared rules.

Loot

Loot Regular Dungeon Elite Dungeon
Gold before Luck 10–40 10–40
Weapon roll — —
Armour roll — —
Pre-enchanted roll 2% 2%
Other treasure Regular Dungeon Elite Dungeon
Plant ingredients — —
Other alchemy ingredients — —
Clothing 70% 84%
Books 5% 6%
Religious items 5% 6%
Map 3% 3%
Potion or recipe — —

These are the first category rolls, before retention and the final loot cap, rather than final corpse-drop chances. Gold is before the Luck multiplier. Worn equipment and special rewards are separate. See Enemy loot tables for ingredient scaling, extra Elite rewards and material drops.

Sources (33)