Unofficial DFO Wiki
Account…

Quests Quest reference

The Vanguard

The Vanguard is a quest.

Details

Property Description
Giver Vampires
Membership Member
Requirements Rank 2+
Summary Drive werecreatures from a dungeon and bring back the tusk of their wereboar leader.

Objectives

Use the location names in your quest journal. Follow map markers when they are available.

Step Objective Optional
1 Answer the vampire's summons at the quest building in the named town No
2 Drive the werecreatures from the quest dungeon and slay their leader, the wereboar No
3 Bring the wereboar's tusk back to the vampire as a trophy No

Outcomes

Added gear requires a successful quest payment and a qualifying outcome. Quest mail alone does not count as payment.

Outcome Gold multiplier Gear choice
The wereboar is dead, the quest dungeon is ready for the ancients of your vampire clan, and the tusk is yours to keep. 100% Yes
The lycanthropes still hold the quest dungeon. No added payment No

With Questlines enabled, these outcomes control the added rewards. Gold multipliers apply only to gold the quest actually pays. A gear choice offers a weapon, armour and jewellery; keep one. See Quest rewards and loot for rarity, payment and online reward rules.

Possible quest foes

Foe Group size
Werewolf 1
Wereboar 1

These are the script’s possible foe groups, including conditional encounters. They are not all guaranteed to appear together; repeated attacks and ordinary dungeon enemies can add more. Follow a foe’s reference for its combat rules before choosing weapons.

See Quest reference for offer requirements across quests.

Scripted item payments

Item Quantity per payment Selection
Wereboar’s Tusk 1 Alchemy ingredient

These are item payments made by the quest’s script. The objective or branch still determines which payment you receive. They are separate from the additional fitted gear choice and from ordinary enemy or chest loot.

Sources (23)

Last edited 29 Oct 2026. View history · What links here.