The Rite of Acceptance
The Rite of Acceptance is a quest.
Details
| Property | Description |
|---|---|
| Giver | Vampires |
| Membership | Prospect |
| Requirements | Rank 0+ |
| Summary | Slay a vampire of a lesser bloodline, then take the oath or the ring to your new clan. |
Objectives
Use the location names in your quest journal. Follow map markers when they are available.
| Step | Objective | Optional |
|---|---|---|
| 1 | Slay the target, the vampire of a lesser bloodline lodged in the quest dungeon | No |
| 2 | Find your quest giver, a your quest giver, at the quest building in the named town | No |
Choices
| Decision | Choice |
|---|---|
| Your quest giver offers you the ring that marks your vampire clan's own. | Take the ring of your vampire clan |
| Your quest giver offers you the ring that marks your vampire clan's own. | Take no ring, and swear the blood-oath instead |
Outcomes
Added gear requires a successful quest payment and a qualifying outcome. Quest mail alone does not count as payment.
| Outcome | Gold multiplier | Gear choice |
|---|---|---|
| You wear the ring of your vampire clan, and the family has made you its own. | 100% | Yes |
| You took no ring: the blood-oath binds you to your vampire clan closer than any ring could. | 75% | Yes |
| Your quest giver waited, and left the quest building before you came. | No added payment | No |
With Questlines enabled, these outcomes control the added rewards. Gold multipliers apply only to gold the quest actually pays. A gear choice offers a weapon, armour and jewellery; keep one. See Quest rewards and loot for rarity, payment and online reward rules.
Possible quest foes
| Foe | Group size |
|---|---|
| Vampire | 1 |
These are the script’s possible foe groups, including conditional encounters. They are not all guaranteed to appear together; repeated attacks and ordinary dungeon enemies can add more. Follow a foe’s reference for its combat rules before choosing weapons.
See Quest reference for offer requirements across quests.
Scripted item payments
| Item | Quantity per payment | Selection |
|---|---|---|
| Ring | 1 | Named item payment |
These are item payments made by the quest’s script. The objective or branch still determines which payment you receive. They are separate from the additional fitted gear choice and from ordinary enemy or chest loot.
Sources (20)
- src/systems/quest/
- bible/06-Systems/Quest-Arc.md
- src/ui/quest/
- src/systems/quest/questGuidance.js
- bible/06-Systems/Quest-Guide-Arc.md
- vendor/dfu-quests/Quests/
- vendor/dfu-quests/Tables/QuestList-Classic.txt
- vendor/dfu-quests/Tables/QuestList-DFU.txt
- vendor/foraging/Quests/
- vendor/roleplay-realism/Quests/
- vendor/warm-ashes-ships/Quests/
- src/systems/quest/questLists.js
- src/systems/foraging/foragingLaw.js
- src/systems/warmAshesShips.js
- src/systems/roleplayRealism/rrQuestLine.js
- vendor/dfu-quests/Quests/P0A01L00.txt
- src/systems/questlines/sheets/vampires.json
- src/systems/questlines/qlRewards.js
- vendor/dfu-quests/Tables/Quests-Items.txt
- src/systems/quest/item.js
Last edited 29 Oct 2026. View history · What links here.