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Quests Quest reference

The Insane Priest

The Insane Priest is a quest.

Details

Property Description
Giver Holy Orders
Membership Member
Requirements Rank 0+
Summary Find a mad priest who ran off to a dungeon, subdue him and carry him back unhurt.

Objectives

Use the location names in your quest journal. Follow map markers when they are available.

Step Objective Optional
1 Find the mad priest the priest in the quest dungeon and subdue the poor lunatic No
2 Carry the priest back to your quest giver at the quest building No

Outcomes

Added gear requires a successful quest payment and a qualifying outcome. Quest mail alone does not count as payment.

Outcome Gold multiplier Gear choice
The priest is back at the quest building, under a closer watch this time. 100% Yes
The priest slipped away and is still loose somewhere. No added payment No

With Questlines enabled, these outcomes control the added rewards. Gold multipliers apply only to gold the quest actually pays. A gear choice offers a weapon, armour and jewellery; keep one. See Quest rewards and loot for rarity, payment and online reward rules.

Possible quest foes

Foe Group size
Monk 1

These are the script’s possible foe groups, including conditional encounters. They are not all guaranteed to appear together; repeated attacks and ordinary dungeon enemies can add more. Follow a foe’s reference for its combat rules before choosing weapons.

See Quest reference for offer requirements across quests.

Sources (18)

Last edited 29 Oct 2026. View history · What links here.