The Impostor
The Impostor is a quest.
Details
| Property | Description |
|---|---|
| Giver | Commoners |
| Membership | Male only |
| Requirements | Any level |
| Summary | Fetch a daedric ingredient from a dungeon for a stranger who is an impostor, then use a guardian's token and kill the orc shaman behind his face. |
Objectives
Use the location names in your quest journal. Follow map markers when they are available.
| Step | Objective | Optional |
|---|---|---|
| 1 | Find the daedric the ingredient somewhere in the quest dungeon | No |
| 2 | Bring the daedric the ingredient to your quest giver at the quest destination | No |
| 3 | Use the guardian's token on your quest giver at the quest destination | No |
| 4 | Kill the orc shaman behind your quest giver's face | No |
Choices
| Decision | Choice |
|---|---|
| The daedra guarding the ingredient warns that your quest giver means to kill you. | Spare the guardian and take its token |
| The daedra guarding the ingredient warns that your quest giver means to kill you. | Fight on for the ingredient |
Outcomes
Added gear requires a successful quest payment and a qualifying outcome. Quest mail alone does not count as payment.
| Outcome | Gold multiplier | Gear choice |
|---|---|---|
| You broke the impostor's illusion with the guardian's token, and the Mages Guild trusts you more. | Scripted reward | No added gear |
| You took the guardian's token and killed it anyway, and its masters will not forget. | No added payment | No |
| The orc shaman behind your quest giver's face is dead. There was never any Chrysamere. | No added payment | No |
| The agent's client never got the daedric the ingredient. | No added payment | No |
With Questlines enabled, these outcomes control the added rewards. Gold multipliers apply only to gold the quest actually pays. A gear choice offers a weapon, armour and jewellery; keep one. See Quest rewards and loot for rarity, payment and online reward rules.
Possible quest foes
| Foe | Group size |
|---|---|
| Daedra Seducer | 1 |
| Orc Shaman | 1 |
| Orc Warlord | 1 |
| Daedroth | 1 |
These are the script’s possible foe groups, including conditional encounters. They are not all guaranteed to appear together; repeated attacks and ordinary dungeon enemies can add more. Follow a foe’s reference for its combat rules before choosing weapons.
See Quest reference for offer requirements across quests.
Sources (18)
- src/systems/quest/
- bible/06-Systems/Quest-Arc.md
- src/ui/quest/
- src/systems/quest/questGuidance.js
- bible/06-Systems/Quest-Guide-Arc.md
- vendor/dfu-quests/Quests/
- vendor/dfu-quests/Tables/QuestList-Classic.txt
- vendor/dfu-quests/Tables/QuestList-DFU.txt
- vendor/foraging/Quests/
- vendor/roleplay-realism/Quests/
- vendor/warm-ashes-ships/Quests/
- src/systems/quest/questLists.js
- src/systems/foraging/foragingLaw.js
- src/systems/warmAshesShips.js
- src/systems/roleplayRealism/rrQuestLine.js
- vendor/dfu-quests/Quests/A0C0XY04.txt
- src/systems/questlines/sheets/commoners.json
- src/systems/questlines/qlRewards.js
Last edited 29 Oct 2026. View history · What links here.