Unofficial DFO Wiki
Account…

Saved revision 2. Current page.

The Harbormaster’s Word

The Harbormaster’s Word is a questline. A harbormaster needs a captain. Any captain. Even you.

Before starting

Requirement Value
Minimum level 5
Play mode Online or offline
Quest giver a harbormaster
Steps 3

Take the line through its quest giver, a town notice board’s Help wanted option or the Quests tab. Later steps wait at least one game hour after the previous step; a failed later step returns after one game day. See Starting a questline.

Steps

Step Quest Objective
1 Under Sail Take a ship out of one port and bring her into another under sail
Return to the harbormaster at his tavern
2 A Hold Full Take a cargo off a harbormaster's board (at the helm, lying to a quay) and deliver it
3 Strike Your Colors Make a ship strike her colors in a fight at sea
Return to the harbormaster at his tavern

Decisions and rewards

Step Outcome Named reward
Strike Your Colors You made a ship strike her colors, and the harbormaster drank to the coast's new captain. Storm-Captain's Coat

Choose one of the offered gear pieces. Account titles and the Weir Key require the online completion conditions described in Questline rewards. These stories introduce their activities; they do not unlock access to them.

Sources (3)