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Quests Quest reference

The Abducted Child

The Abducted Child is a quest.

Details

Property Description
Giver Commoners
Membership Any
Requirements Level 1+
Summary Free an abducted child from a Dark Brotherhood guildhouse and bring them home.

Objectives

Use the location names in your quest journal. Follow map markers when they are available.

Step Objective Optional
1 Free the child from the Dark Brotherhood at the quest guild hall in the named town No
2 Bring the child home to your quest giver in the named town No

Outcomes

Added gear requires a successful quest payment and a qualifying outcome. Quest mail alone does not count as payment.

Outcome Gold multiplier Gear choice
The child is home, alive and well. 100% Yes
The Dark Brotherhood kept the child. No added payment No

With Questlines enabled, these outcomes control the added rewards. Gold multipliers apply only to gold the quest actually pays. A gear choice offers a weapon, armour and jewellery; keep one. See Quest rewards and loot for rarity, payment and online reward rules.

Possible quest foes

Foe Group size
Assassin 1

These are the script’s possible foe groups, including conditional encounters. They are not all guaranteed to appear together; repeated attacks and ordinary dungeon enemies can add more. Follow a foe’s reference for its combat rules before choosing weapons.

See Quest reference for offer requirements across quests.

Sources (18)

Last edited 29 Oct 2026. View history · What links here.