Smuggled Goods
Smuggled Goods is a quest.
Details
| Property | Description |
|---|---|
| Giver | Nobility |
| Membership | Male only |
| Requirements | Level 1+ |
| Summary | Carry a stolen item to a contact in another town for a noble who dares not move it himself. |
Objectives
Use the location names in your quest journal. Follow map markers when they are available.
| Step | Objective | Optional |
|---|---|---|
| 1 | Carry the stolen the requested item to your contact at the quest building in the named town | No |
Outcomes
Added gear requires a successful quest payment and a qualifying outcome. Quest mail alone does not count as payment.
| Outcome | Gold multiplier | Gear choice |
|---|---|---|
| The stolen the requested item is in your contact's hands, and your discretion has been noted. | 100% | Yes |
| The requested item never reached the named town, and your contact will come looking for you. | No added payment | No |
With Questlines enabled, these outcomes control the added rewards. Gold multipliers apply only to gold the quest actually pays. A gear choice offers a weapon, armour and jewellery; keep one. See Quest rewards and loot for rarity, payment and online reward rules.
See Quest reference for offer requirements across quests.
Sources (18)
- src/systems/quest/
- bible/06-Systems/Quest-Arc.md
- src/ui/quest/
- src/systems/quest/questGuidance.js
- bible/06-Systems/Quest-Guide-Arc.md
- vendor/dfu-quests/Quests/
- vendor/dfu-quests/Tables/QuestList-Classic.txt
- vendor/dfu-quests/Tables/QuestList-DFU.txt
- vendor/foraging/Quests/
- vendor/roleplay-realism/Quests/
- vendor/warm-ashes-ships/Quests/
- src/systems/quest/questLists.js
- src/systems/foraging/foragingLaw.js
- src/systems/warmAshesShips.js
- src/systems/roleplayRealism/rrQuestLine.js
- vendor/dfu-quests/Quests/R0C10Y12.txt
- src/systems/questlines/sheets/nobility.json
- src/systems/questlines/qlRewards.js
Last edited 29 Oct 2026. View history · What links here.