Saved revision 5. Current page.
Rarity tiers
| Tier | Colour | Description |
|---|---|---|
| Common | white | Daggerfall's plain item |
| Magic | blue | One or two numeric affixes, or one of Daggerfall's magic items |
| Rare | yellow | Three or four affixes plus an enchantment, with a generated name such as Sentinel Map's Cuirass of the Bear |
| Legendary | orange | A named item with fixed bonuses, an enchantment and a special power |
| Aetheric | pale blue | Sigil Set pieces, never rolled; only from world bosses or the Sigil Broker |
| Artifact | violet | Daggerfall's own Artifacts, unchanged |
| Gilded | crimson | Rare weapons with fixed powers |
The ladder is on by default and always on online. Turned off, loot falls back exactly to Daggerfall Unity's.
Sources (29)
- src/systems/loot/lootRarity.js
- src/systems/loot/lootPowers.js
- src/systems/loot/lootCurse.js
- src/systems/rarityTier.js
- src/ui/lootBanner.js
- bible/06-Systems/Loot-Rarity.md
- bible/06-Systems/Loot-Arc.md
- bible/06-Systems/Loot-II-Arc.md
- bible/10-UI/Loot-Banner.md
- src/systems/unleveledLoot.js
- vendor/unleveledLoot/
- bible/06-Systems/Unleveled-Loot.md
- src/systems/foeLootCap.js
- src/systems/renownLoot.js
- src/systems/healingSupply.js
- src/systems/roomLoot.js
- src/systems/eliteFoes.js
- bible/06-Systems/Searchables.md
- src/systems/searchables.js
- src/systems/quickLoot.js
- src/systems/containers.js
- src/systems/silverFinds.js
- src/systems/reforge.js
- src/systems/loot/lootCodex.js
- src/systems/loot/lootScry.js
- src/systems/ayleidStones.js
- src/systems/worldTick.js
- src/net/wire.js
- src/scenes/dungeonContext.js