World Regions Provinces of Tamriel
Cyrodiil (province)
Cyrodiil is one of the nine provinces of Tamriel. Its land beyond the Iliac Bay forms its own gameplay region. Existing Bay regions retain their separate courts and rules.
Cyrodiil is the Cyrodiil open zone. City, town and village streets are safe; the surrounding land, roads and water remain in the zone.
People
| People | Selection weight (%) |
|---|---|
| Imperials | 64 |
| Bretons | 6 |
| Nords | 6 |
| Redguards | 6 |
| Dark Elves | 4 |
| Wood Elves | 4 |
| Khajiit | 4 |
| High Elves | 3 |
| Argonians | 3 |
These weights apply to generated people outside the Bay, including residents, keepers, guards, crews and enemies. Local biome profiles can differ; they are not a live headcount.
Biomes
| Biome | Ground climate |
|---|---|
| Nibenay Valley Map | Woodlands |
| Nibenay Jungle Map | Rainforest |
| Blackwood Map | Swamp |
| Colovian Jungle Map | Rainforest |
| Gold Coast Map | Woodlands |
| Jerall Highlands Map | Mountain Woods |
Named cities
| City | Confirmed port |
|---|---|
| Imperial City Map | Yes — Waterfront |
| Anvil Map | Yes |
| Kvatch Map | — |
| Skingrad Map | — |
| Chorrol Map | — |
| Bruma Map | — |
| Cheydinhal Map | — |
| Bravil Map | — |
| Leyawiin Map | Yes |
The port column marks confirmed harbour destinations; a dash does not establish that a settlement lacks a harbour. See Land beyond the Bay for access.
Court and standing
The region beyond the Bay has a Court of Cyrodiil and People of Cyrodiil faction. Crimes affect local standing, and the ruler’s power affects prices. See Factions and reputation for the shared rules.
Sources (70)
- src/formats/mapsFile.js
- src/formats/mapsTables.js
- src/systems/region/regionConditions.js
- src/characters/dungeonEnemies.js
- src/systems/buildingLocks.js
- bible/02-Formats/Readers-Arc.md
- bible/03-World/World-Arc.md
- src/net/kingdomLaw.js
- src/net/nodeLaw.js
- src/systems/region/regionHubs.js
- src/systems/survival/tavernMenu.js
- src/systems/starfall/starfallCovens.js
- src/world/dungeon/dungeonTextures.js
- src/ui/travel/travelMapWindow.js
- src/systems/holidayTables.js
- src/systems/travel/travelPorts.js
- src/world/jungle/banthaArea.js
- src/systems/wild/wildZone.js
- src/net/townSeatLaw.js
- vendor/dfu-text/Internal_Locations.csv
- vendor/dfu-text/Internal_Factions.csv
- src/ui/heldMap.js
- src/ui/ink/inkMap.js
- src/systems/discovery.js
- src/systems/map/mapWaypoints.js
- src/ui/automap/automapSheet.js
- src/ui/ink/inkDungeonGL.js
- bible/10-UI/Held-Map-Arc.md
- bible/10-UI/Enhanced-Maps-Arc.md
- bible/10-UI/Dungeon-Map-3D.md
- src/poi/
- src/scenes/poiHost.js
- src/ui/poi/poiMapMark.js
- bible/06-Systems/POI-Editor-Arc.md
- src/world/
- src/scenes/
- src/world/lefayMonument.js
- src/world/lefayArt.js
- src/scenes/lefayMonumentHost.js
- bible/03-World/LeFay-Monument.md
- src/world/jungle/
- src/world/terrain/jungleNature.js
- src/scenes/jungleHost.js
- bible/03-World/Bantha-Jungle.md
- src/world/tamriel/
- src/ui/tamrielInk.js
- src/ui/tamrielTrace.js
- bible/03-World/Tamriel.md
- src/systems/gothwayBoards.js
- src/world/arena/arenaCity.js
- src/net/ketch/ketchLaw.js
- src/systems/wild/etherWild.js
- src/world/ethericSea.js
- src/world/etherPlaces.js
- src/systems/portPlaces.js
- src/systems/merchantYards.js
- src/systems/crownHall.js
- src/net/hallLaw.js
- src/net/gate/gateLaw.js
- src/systems/gate/gateSite.js
- src/systems/serpent/serpentSite.js
- src/systems/superDungeon/sdSite.js
- src/world/oceanHoles.js
- src/world/tamriel/tamrielGeography.js
- src/world/tamriel/tamrielBiomes.js
- src/world/tamrielPlaces.js
- src/formats/mapsTables.js
- src/characters/provinceFolk.js
- src/world/tamrielCapitals.js
- src/world/worldWide/worldPorts.js
Last edited 28 Oct 2026. View history · What links here.