World Regions Provinces of Tamriel
Black Marsh (province)
Black Marsh is one of the nine provinces of Tamriel. Its land beyond the Iliac Bay forms its own gameplay region. Existing Bay regions retain their separate courts and rules.
People
| People | Selection weight (%) |
|---|---|
| Argonians | 84 |
| Imperials | 7 |
| Dark Elves | 5 |
| Khajiit | 2 |
| Bretons | 2 |
These weights apply to generated people outside the Bay, including residents, keepers, guards, crews and enemies. Local biome profiles can differ; they are not a live headcount.
Biomes
| Biome | Ground climate |
|---|---|
| Hist Swamps Map | Swamp |
| Shadowfen Map | Swamp |
| Murkmire Map | Rainforest |
| Blackwood Map | Swamp |
Named cities
| City | Confirmed port |
|---|---|
| Helstrom Map | — |
| Stormhold Map | — |
| Gideon Map | — |
| Blackrose Map | — |
| Lilmoth Map | Yes |
| Soulrest Map | Yes |
| Archon Map | Yes |
| Thorn Map | Yes |
The port column marks confirmed harbour destinations; a dash does not establish that a settlement lacks a harbour. See Land beyond the Bay for access.
Court and standing
The region beyond the Bay has a Court of Black Marsh and People of Black Marsh faction. Crimes affect local standing, and the ruler’s power affects prices. See Factions and reputation for the shared rules.
Sources (68)
- src/formats/mapsFile.js
- src/formats/mapsTables.js
- src/systems/region/regionConditions.js
- src/characters/dungeonEnemies.js
- src/systems/buildingLocks.js
- bible/02-Formats/Readers-Arc.md
- bible/03-World/World-Arc.md
- src/net/kingdomLaw.js
- src/net/nodeLaw.js
- src/systems/region/regionHubs.js
- src/systems/survival/tavernMenu.js
- src/systems/starfall/starfallCovens.js
- src/world/dungeon/dungeonTextures.js
- src/ui/travel/travelMapWindow.js
- src/systems/holidayTables.js
- src/systems/travel/travelPorts.js
- src/world/jungle/banthaArea.js
- src/systems/wild/wildZone.js
- src/net/townSeatLaw.js
- vendor/dfu-text/Internal_Locations.csv
- vendor/dfu-text/Internal_Factions.csv
- src/ui/heldMap.js
- src/ui/ink/inkMap.js
- src/systems/discovery.js
- src/systems/map/mapWaypoints.js
- src/ui/automap/automapSheet.js
- src/ui/ink/inkDungeonGL.js
- bible/10-UI/Held-Map-Arc.md
- bible/10-UI/Enhanced-Maps-Arc.md
- bible/10-UI/Dungeon-Map-3D.md
- src/poi/
- src/scenes/poiHost.js
- src/ui/poi/poiMapMark.js
- bible/06-Systems/POI-Editor-Arc.md
- src/world/
- src/scenes/
- src/world/lefayMonument.js
- src/world/lefayArt.js
- src/scenes/lefayMonumentHost.js
- bible/03-World/LeFay-Monument.md
- src/world/jungle/
- src/world/terrain/jungleNature.js
- src/scenes/jungleHost.js
- bible/03-World/Bantha-Jungle.md
- src/world/tamriel/
- src/ui/tamrielInk.js
- src/ui/tamrielTrace.js
- bible/03-World/Tamriel.md
- src/systems/gothwayBoards.js
- src/world/arena/arenaCity.js
- src/net/ketch/ketchLaw.js
- src/systems/wild/etherWild.js
- src/world/ethericSea.js
- src/world/etherPlaces.js
- src/systems/portPlaces.js
- src/systems/merchantYards.js
- src/systems/crownHall.js
- src/net/hallLaw.js
- src/net/gate/gateLaw.js
- src/systems/gate/gateSite.js
- src/systems/serpent/serpentSite.js
- src/systems/superDungeon/sdSite.js
- src/world/oceanHoles.js
- src/world/tamriel/tamrielGeography.js
- src/world/tamriel/tamrielBiomes.js
- src/world/tamrielPlaces.js
- src/formats/mapsTables.js
- src/characters/provinceFolk.js
Last edited 28 Oct 2026. View history · What links here.